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- change license of wipe code
There’s nothing really left here of id’s original code
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ccdf5fb23c
commit
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2 changed files with 44 additions and 65 deletions
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@ -1,27 +1,37 @@
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//-----------------------------------------------------------------------------
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/*
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//
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** wipe.cpp
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// Copyright 1993-1996 id Software
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** Screen wipe implementation
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// Copyright 1999-2016 Randy Heit
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**
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//
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**---------------------------------------------------------------------------
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// This program is free software: you can redistribute it and/or modify
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** Copyright 1998-2016 Randy Heit
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// it under the terms of the GNU General Public License as published by
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** Copyright 2005-2022 Christoph Oelckers
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// the Free Software Foundation, either version 3 of the License, or
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** All rights reserved.
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// (at your option) any later version.
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**
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//
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** Redistribution and use in source and binary forms, with or without
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// This program is distributed in the hope that it will be useful,
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** modification, are permitted provided that the following conditions
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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** are met:
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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**
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// GNU General Public License for more details.
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** 1. Redistributions of source code must retain the above copyright
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//
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** notice, this list of conditions and the following disclaimer.
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// You should have received a copy of the GNU General Public License
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** 2. Redistributions in binary form must reproduce the above copyright
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// along with this program. If not, see http://www.gnu.org/licenses/
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** notice, this list of conditions and the following disclaimer in the
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//
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** documentation and/or other materials provided with the distribution.
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//-----------------------------------------------------------------------------
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** 3. The name of the author may not be used to endorse or promote products
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//
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** derived from this software without specific prior written permission.
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// DESCRIPTION:
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**
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// Mission begin melt/wipe screen special effect.
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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//
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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//-----------------------------------------------------------------------------
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "v_video.h"
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#include "v_video.h"
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#include "m_random.h"
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#include "m_random.h"
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@ -252,15 +262,10 @@ bool Wiper_Crossfade::Run(int ticks)
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Wiper_Melt::Wiper_Melt()
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Wiper_Melt::Wiper_Melt()
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{
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{
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int i, r;
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// setup initial column positions
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// (y<0 => not ready to scroll yet)
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y[0] = -(M_Random() & 15);
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y[0] = -(M_Random() & 15);
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for (i = 1; i < WIDTH; ++i)
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for (int i = 1; i < WIDTH; ++i)
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{
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{
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r = (M_Random()%3) - 1;
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y[i] = clamp(y[i-1] + (M_Random() % 3) - 1, -15, 0);
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y[i] = clamp(y[i-1] + r, -15, 0);
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}
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}
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}
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}
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@ -283,15 +288,14 @@ bool Wiper_Melt::Run(int ticks)
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done = true;
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done = true;
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for (int i = 0; i < WIDTH; i++)
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for (int i = 0; i < WIDTH; i++)
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{
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{
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if (y[i] < 0)
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if (y[i] < HEIGHT)
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{
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{
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y[i]++;
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if (y[i] < 0)
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done = false;
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y[i]++;
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}
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else if (y[i] < 16)
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else if (y[i] < HEIGHT)
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y[i] += y[i] + 1;
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{
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else
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int dy = (y[i] < 16) ? y[i] + 1 : 8;
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y[i] = min<int>(y[i] + 8, HEIGHT);
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y[i] = min<int>(y[i] + dy, HEIGHT);
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done = false;
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done = false;
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}
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}
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if (ticks == 0)
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if (ticks == 0)
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@ -308,7 +312,6 @@ bool Wiper_Melt::Run(int ticks)
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} rect;
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} rect;
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// Only draw for the final tick.
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// Only draw for the final tick.
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// No need for optimization. Wipes won't ever be drawn with anything else.
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int w = startScreen->GetTexelWidth();
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int w = startScreen->GetTexelWidth();
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int h = startScreen->GetTexelHeight();
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int h = startScreen->GetTexelHeight();
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@ -1,32 +1,8 @@
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//-----------------------------------------------------------------------------
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//
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// Copyright 1993-1996 id Software
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see http://www.gnu.org/licenses/
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//
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//-----------------------------------------------------------------------------
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//
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// DESCRIPTION:
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// Mission start screen wipe/melt, special effects.
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//
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//-----------------------------------------------------------------------------
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#ifndef __F_WIPE_H__
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#ifndef __F_WIPE_H__
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#define __F_WIPE_H__
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#define __F_WIPE_H__
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#include "stdint.h"
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#include "stdint.h"
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#include <functional>
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class FTexture;
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class FTexture;
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int wipe_CalcBurn(uint8_t *buffer, int width, int height, int density);
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int wipe_CalcBurn(uint8_t *buffer, int width, int height, int density);
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