mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 12:32:34 +00:00
Change render buffers from RGBA16F to RGBA16
This commit is contained in:
parent
ac80ffcc00
commit
a03b2ff48b
1 changed files with 2 additions and 2 deletions
|
@ -266,7 +266,7 @@ void FGLRenderBuffers::CreateBloom(int width, int height)
|
||||||
|
|
||||||
GLuint FGLRenderBuffers::GetHdrFormat()
|
GLuint FGLRenderBuffers::GetHdrFormat()
|
||||||
{
|
{
|
||||||
return ((gl.flags & RFL_NO_RGBA16F) != 0) ? GL_RGBA8 : GL_RGBA16F;
|
return ((gl.flags & RFL_NO_RGBA16F) != 0) ? GL_RGBA8 : GL_RGBA16;
|
||||||
}
|
}
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
@ -296,7 +296,7 @@ int FGLRenderBuffers::GetCvarSamples()
|
||||||
|
|
||||||
GLuint FGLRenderBuffers::Create2DTexture(GLuint format, int width, int height)
|
GLuint FGLRenderBuffers::Create2DTexture(GLuint format, int width, int height)
|
||||||
{
|
{
|
||||||
GLuint type = (format == GL_RGBA16F) ? GL_FLOAT : GL_UNSIGNED_BYTE;
|
GLuint type = (format == GL_RGBA16) ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
|
||||||
GLuint handle = 0;
|
GLuint handle = 0;
|
||||||
glGenTextures(1, &handle);
|
glGenTextures(1, &handle);
|
||||||
glBindTexture(GL_TEXTURE_2D, handle);
|
glBindTexture(GL_TEXTURE_2D, handle);
|
||||||
|
|
Loading…
Reference in a new issue