From a0042fd6539cc02fc026ec2c67ad187a50c7cb62 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 4 Feb 2019 14:08:34 +0100 Subject: [PATCH] - removed bad character from A_CustomPunch definition. --- wadsrc/static/zscript/inventory/stateprovider.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/zscript/inventory/stateprovider.txt b/wadsrc/static/zscript/inventory/stateprovider.txt index bed30ffd5e..5cfbadc76b 100644 --- a/wadsrc/static/zscript/inventory/stateprovider.txt +++ b/wadsrc/static/zscript/inventory/stateprovider.txt @@ -248,7 +248,7 @@ class StateProvider : Inventory // //========================================================================== - action void A_CustomPunch(int damage, bool norandom = false, int flags = CPF_USEAMMO, class pufftype = "BulletPuff", double range = 0, double lifesteal = 0, int lifestealmax = 0, class armorbonustype = "ArmorBonus", sound MeleeSound = 0, sound MissSound = "") + action void A_CustomPunch(int damage, bool norandom = false, int flags = CPF_USEAMMO, class pufftype = "BulletPuff", double range = 0, double lifesteal = 0, int lifestealmax = 0, class armorbonustype = "ArmorBonus", sound MeleeSound = 0, sound MissSound = "") { let player = self.player; if (!player) return;