diff --git a/src/gamedata/textures/animations.cpp b/src/gamedata/textures/animations.cpp index 7b7a1049bb..b0dce0a551 100644 --- a/src/gamedata/textures/animations.cpp +++ b/src/gamedata/textures/animations.cpp @@ -832,8 +832,10 @@ void FTextureAnimator::ParseFireTexture(FScanner& sc) sc.MustGetValue(false); a = sc.Number; palette.Push(PalEntry(a, r, g, b)); - if (a != 255 && a != 0); + if (a != 255 && a != 0) + { gametex->SetTranslucent(true); + } if (palette.Size() > 256) {