From 9cd1e8cf7a2a20bc2afebc0602ad258e0b5b855f Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Tue, 10 Aug 2021 21:18:27 +0200 Subject: [PATCH] - use proper XMove for sheet fonts. --- src/common/fonts/font.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/fonts/font.cpp b/src/common/fonts/font.cpp index 3324a14e45..b0193c4ff4 100644 --- a/src/common/fonts/font.cpp +++ b/src/common/fonts/font.cpp @@ -437,7 +437,7 @@ void FFont::ReadSheetFont(TArray &folderdata, int width, int height Chars[i].OriginalPic->CopySize(*lump, true); if (Chars[i].OriginalPic != *lump) TexMan.AddGameTexture(Chars[i].OriginalPic); } - Chars[i].XMove = width; + Chars[i].XMove = (int)Chars[i].OriginalPic->GetDisplayWidth(); } if (map1252)