From 9cd074ddf3cf65fd2192320d34b8e5a05357deb6 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 2 Jun 2014 10:51:17 +0200 Subject: [PATCH] - fixed: plane equation vectors must be normalized when being loaded from UDMF. --- src/p_udmf.cpp | 41 +++++++++++++++++++++++++++++++---------- 1 file changed, 31 insertions(+), 10 deletions(-) diff --git a/src/p_udmf.cpp b/src/p_udmf.cpp index 19dfdf08cd..7588199b4d 100644 --- a/src/p_udmf.cpp +++ b/src/p_udmf.cpp @@ -1246,6 +1246,7 @@ public: int fadecolor = -1; int desaturation = -1; int fplaneflags = 0, cplaneflags = 0; + double fp[4] = { 0 }, cp[4] = { 0 }; memset(sec, 0, sizeof(*sec)); sec->lightlevel = 160; @@ -1449,44 +1450,42 @@ public: case NAME_floorplane_a: fplaneflags |= 1; - sec->floorplane.a = CheckFixed(key); + fp[0] = CheckFloat(key); break; case NAME_floorplane_b: fplaneflags |= 2; - sec->floorplane.b = CheckFixed(key); + fp[1] = CheckFloat(key); break; case NAME_floorplane_c: fplaneflags |= 4; - sec->floorplane.c = CheckFixed(key); - sec->floorplane.ic = FixedDiv(FRACUNIT, sec->floorplane.c); + fp[2] = CheckFloat(key); break; case NAME_floorplane_d: fplaneflags |= 8; - sec->floorplane.d = CheckFixed(key); + fp[3] = CheckFloat(key); break; case NAME_ceilingplane_a: cplaneflags |= 1; - sec->ceilingplane.a = CheckFixed(key); + cp[0] = CheckFloat(key); break; case NAME_ceilingplane_b: cplaneflags |= 2; - sec->ceilingplane.b = CheckFixed(key); + cp[1] = CheckFloat(key); break; case NAME_ceilingplane_c: cplaneflags |= 4; - sec->ceilingplane.c = CheckFixed(key); - sec->ceilingplane.ic = FixedDiv(FRACUNIT, sec->ceilingplane.c); + cp[2] = CheckFloat(key); break; case NAME_ceilingplane_d: cplaneflags |= 8; - sec->ceilingplane.d = CheckFixed(key); + cp[3] = CheckFloat(key); break; default: @@ -1509,6 +1508,17 @@ public: sec->floorplane.c = FRACUNIT; sec->floorplane.ic = FRACUNIT; } + else + { + double ulen = TVector3(fp[0], fp[1], fp[2]).Length(); + + // normalize the vector, it must have a length of 1 + sec->floorplane.a = FLOAT2FIXED(fp[0] / ulen); + sec->floorplane.b = FLOAT2FIXED(fp[1] / ulen); + sec->floorplane.c = FLOAT2FIXED(fp[2] / ulen); + sec->floorplane.d = FLOAT2FIXED(fp[3] / ulen); + sec->floorplane.ic = FLOAT2FIXED(ulen / fp[2]); + } if (cplaneflags != 15) { sec->ceilingplane.a = sec->ceilingplane.b = 0; @@ -1516,6 +1526,17 @@ public: sec->ceilingplane.c = -FRACUNIT; sec->ceilingplane.ic = -FRACUNIT; } + else + { + double ulen = TVector3(cp[0], cp[1], cp[2]).Length(); + + // normalize the vector, it must have a length of 1 + sec->floorplane.a = FLOAT2FIXED(cp[0] / ulen); + sec->floorplane.b = FLOAT2FIXED(cp[1] / ulen); + sec->floorplane.c = FLOAT2FIXED(cp[2] / ulen); + sec->floorplane.d = FLOAT2FIXED(cp[3] / ulen); + sec->floorplane.ic = FLOAT2FIXED(ulen / cp[2]); + } if (lightcolor == -1 && fadecolor == -1 && desaturation == -1) {