From 9b9008ecc7b1d6c870273739289fbcc911ed68fb Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Tue, 19 Jan 2016 18:00:46 -0600 Subject: [PATCH] Restore original offset range for WraithFX5 spawn --- src/g_hexen/a_wraith.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/g_hexen/a_wraith.cpp b/src/g_hexen/a_wraith.cpp index 312585cdfb..dc7d500096 100644 --- a/src/g_hexen/a_wraith.cpp +++ b/src/g_hexen/a_wraith.cpp @@ -215,8 +215,8 @@ void A_WraithFX4 (AActor *self) if (spawn5) { fixedvec3 pos = self->Vec3Offset( - (pr_wraithfx4()-128)<<12, - (pr_wraithfx4()-128)<<12, + (pr_wraithfx4()-128)<<11, + (pr_wraithfx4()-128)<<11, (pr_wraithfx4()<<10)); mo = Spawn ("WraithFX5", pos, ALLOW_REPLACE);