- undid the save version bump

This commit is contained in:
Player701 2018-11-04 21:34:00 +03:00 committed by Christoph Oelckers
parent 56f76a141e
commit 9b7114a96d

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@ -91,7 +91,7 @@ const char *GetVersionString();
// Use 4500 as the base git save version, since it's higher than the
// SVN revision ever got.
#define SAVEVER 4553
#define SAVEVER 4552
// This is so that derivates can use the same savegame versions without worrying about engine compatibility
#define GAMESIG "GZDOOM"