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Merge branch 'viewpitch_overflow_fix' of https://github.com/edward-san/zdoom into maint
This commit is contained in:
commit
9a74f96702
2 changed files with 4 additions and 4 deletions
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@ -775,7 +775,7 @@ void G_AddViewPitch (int look)
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else if (look > 0)
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{
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// Avoid overflowing
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if (LocalViewPitch + look <= LocalViewPitch)
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if (LocalViewPitch > INT_MAX - look)
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{
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LocalViewPitch = 0x78000000;
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}
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@ -787,7 +787,7 @@ void G_AddViewPitch (int look)
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else if (look < 0)
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{
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// Avoid overflowing
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if (LocalViewPitch + look >= LocalViewPitch)
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if (LocalViewPitch < INT_MIN - look)
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{
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LocalViewPitch = -0x78000000;
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}
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@ -602,7 +602,7 @@ void R_InterpolateView (player_t *player, fixed_t frac, InterpolationViewer *ivi
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if (delta > 0)
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{
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// Avoid overflowing viewpitch (can happen when a netgame is stalled)
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if (viewpitch + delta <= viewpitch)
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if (viewpitch > INT_MAX - delta)
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{
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viewpitch = player->MaxPitch;
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}
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@ -614,7 +614,7 @@ void R_InterpolateView (player_t *player, fixed_t frac, InterpolationViewer *ivi
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else if (delta < 0)
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{
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// Avoid overflowing viewpitch (can happen when a netgame is stalled)
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if (viewpitch + delta >= viewpitch)
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if (viewpitch < INT_MIN - delta)
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{
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viewpitch = player->MinPitch;
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}
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