mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 14:51:40 +00:00
Added a vector to CanCrossLine to indicate the next position the actor will be in if the move succeeds.
This commit is contained in:
parent
bb862098ea
commit
992141d8e3
2 changed files with 5 additions and 5 deletions
|
@ -163,7 +163,7 @@ bool P_CanCollideWith(AActor *tmthing, AActor *thing)
|
|||
// If false, the line blocks them.
|
||||
//==========================================================================
|
||||
|
||||
bool P_CanCrossLine(AActor *mo, line_t *line, int side)
|
||||
bool P_CanCrossLine(AActor *mo, line_t *line, int side, DVector3 next)
|
||||
{
|
||||
static unsigned VIndex = ~0u;
|
||||
if (VIndex == ~0u)
|
||||
|
@ -172,7 +172,7 @@ bool P_CanCrossLine(AActor *mo, line_t *line, int side)
|
|||
assert(VIndex != ~0u);
|
||||
}
|
||||
|
||||
VMValue params[4] = { mo, line, side, false };
|
||||
VMValue params[] = { mo, line, side, next.X, next.Y, next.Z, false };
|
||||
VMReturn ret;
|
||||
int retval;
|
||||
ret.IntAt(&retval);
|
||||
|
@ -181,7 +181,7 @@ bool P_CanCrossLine(AActor *mo, line_t *line, int side)
|
|||
VMFunction *func = clss->Virtuals.Size() > VIndex ? clss->Virtuals[VIndex] : nullptr;
|
||||
if (func != nullptr)
|
||||
{
|
||||
VMCall(func, params, 4, &ret, 1);
|
||||
VMCall(func, params, countof(params), &ret, 1);
|
||||
return retval;
|
||||
}
|
||||
return true;
|
||||
|
@ -985,7 +985,7 @@ bool PIT_CheckLine(FMultiBlockLinesIterator &mit, FMultiBlockLinesIterator::Chec
|
|||
}
|
||||
}
|
||||
|
||||
if (!P_CanCrossLine(tm.thing, ld, P_PointOnLineSide(cres.Position, ld)))
|
||||
if (!P_CanCrossLine(tm.thing, ld, P_PointOnLineSide(cres.Position, ld), tm.pos))
|
||||
{
|
||||
if (wasfit)
|
||||
tm.thing->BlockingLine = ld;
|
||||
|
|
|
@ -502,7 +502,7 @@ class Actor : Thinker native
|
|||
}
|
||||
|
||||
// Called by PIT_CheckLine to check if an actor can cross a line.
|
||||
virtual bool CanCrossLine(Line crossing, int side)
|
||||
virtual bool CanCrossLine(Line crossing, int side, Vector3 next)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue