mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-22 12:11:25 +00:00
Revert "- don't modify gl_customshader
cvar in GLES backend; the backend will not show custom shaders anyhow"
This reverts commit ab27d1dd33
.
This commit is contained in:
parent
40e50f07e9
commit
991b4725dd
1 changed files with 1 additions and 1 deletions
|
@ -170,7 +170,7 @@ namespace OpenGLESRenderer
|
|||
gles.modelstring = (char*)glGetString(GL_RENDERER);
|
||||
gles.vendorstring = (char*)glGetString(GL_VENDOR);
|
||||
|
||||
//gl_customshader = false;
|
||||
gl_customshader = false;
|
||||
|
||||
GLint maxTextureSize[1];
|
||||
glGetIntegerv(GL_MAX_TEXTURE_SIZE, maxTextureSize);
|
||||
|
|
Loading…
Reference in a new issue