From 98b5d8b1d2333117364659f37dd18ace3230c717 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ricardo=20Lu=C3=ADs=20Vaz=20Silva?= Date: Fri, 24 Jan 2025 14:29:08 -0300 Subject: [PATCH] add one last missing field from vkdoom --- specs/udmf_zdoom.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/specs/udmf_zdoom.txt b/specs/udmf_zdoom.txt index d7c223bc1f..66d819333c 100644 --- a/specs/udmf_zdoom.txt +++ b/specs/udmf_zdoom.txt @@ -427,6 +427,7 @@ Note: All fields default to false unless mentioned otherwise. lm_sampledist = ; // lightmap sample distance for the entire map. Defines the map units each lightmap texel covers. Must be in powers of two. Default = 8 [VKDOOM] lm_suncolor = ; // lightmap sun color. Default is white (0xFFFFFF). [VKDOOM] + lm_sunintensity = ; // lightmap sun intensity multiplier. Default = 1.0 [VKDOOM] light_softshadowradius = ; // lightmap light and raytraced dynamic light soft shadow amount. Higher values produce softer shadows. Default = 5.0 [VKDOOM]