diff --git a/specs/udmf_zdoom.txt b/specs/udmf_zdoom.txt index d7c223bc1f..66d819333c 100644 --- a/specs/udmf_zdoom.txt +++ b/specs/udmf_zdoom.txt @@ -427,6 +427,7 @@ Note: All fields default to false unless mentioned otherwise. lm_sampledist = ; // lightmap sample distance for the entire map. Defines the map units each lightmap texel covers. Must be in powers of two. Default = 8 [VKDOOM] lm_suncolor = ; // lightmap sun color. Default is white (0xFFFFFF). [VKDOOM] + lm_sunintensity = ; // lightmap sun intensity multiplier. Default = 1.0 [VKDOOM] light_softshadowradius = ; // lightmap light and raytraced dynamic light soft shadow amount. Higher values produce softer shadows. Default = 5.0 [VKDOOM]