mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-28 14:52:01 +00:00
4.3.2
This commit is contained in:
parent
7092a0a8f0
commit
9762509084
1 changed files with 5 additions and 5 deletions
|
@ -41,21 +41,21 @@ const char *GetVersionString();
|
|||
|
||||
/** Lots of different version numbers **/
|
||||
|
||||
#define VERSIONSTR "4.3pre"
|
||||
#define VERSIONSTR "4.3.2"
|
||||
|
||||
// The version as seen in the Windows resource
|
||||
#define RC_FILEVERSION 4,2,9999,0
|
||||
#define RC_PRODUCTVERSION 4,2,9999,0
|
||||
#define RC_FILEVERSION 4,3,2,0
|
||||
#define RC_PRODUCTVERSION 4,3,2,0
|
||||
#define RC_PRODUCTVERSION2 VERSIONSTR
|
||||
// These are for content versioning.
|
||||
#define VER_MAJOR 4
|
||||
#define VER_MINOR 3
|
||||
#define VER_REVISION 0
|
||||
#define VER_REVISION 2
|
||||
|
||||
// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
|
||||
#define ENG_MAJOR 4
|
||||
#define ENG_MINOR 3
|
||||
#define ENG_REVISION 0
|
||||
#define ENG_REVISION 2
|
||||
|
||||
// Version identifier for network games.
|
||||
// Bump it every time you do a release unless you're certain you
|
||||
|
|
Loading…
Reference in a new issue