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- fix mirror effect shader
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parent
e75ab8ed09
commit
97375feee6
3 changed files with 13 additions and 13 deletions
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@ -261,7 +261,7 @@ void VkRenderPassSetup::CreatePipeline(const VkRenderPassKey &key)
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VkShaderProgram *program;
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if (key.SpecialEffect != EFF_NONE)
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{
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program = fb->GetShaderManager()->GetEffect(key.SpecialEffect);
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program = fb->GetShaderManager()->GetEffect(key.SpecialEffect, key.DrawBuffers > 1 ? GBUFFER_PASS : NORMAL_PASS);
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}
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else
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{
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@ -42,14 +42,14 @@ VkShaderManager::VkShaderManager(VulkanDevice *device) : device(device)
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prog.frag = LoadFragShader(name, mainfp, usershaders[i].shader, defaultshaders[usershaders[i].shaderType].lightfunc, defines, true, gbufferpass);
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mMaterialShaders[j].push_back(std::move(prog));
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}
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}
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for (int i = 0; i < MAX_EFFECTS; i++)
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{
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VkShaderProgram prog;
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prog.vert = LoadVertShader(effectshaders[i].ShaderName, effectshaders[i].vp, defaultshaders[i].Defines);
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prog.frag = LoadFragShader(effectshaders[i].ShaderName, effectshaders[i].fp1, effectshaders[i].fp2, effectshaders[i].fp3, effectshaders[i].defines, true, false);
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mEffectShaders[i] = std::move(prog);
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prog.vert = LoadVertShader(effectshaders[i].ShaderName, effectshaders[i].vp, effectshaders[i].defines);
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prog.frag = LoadFragShader(effectshaders[i].ShaderName, effectshaders[i].fp1, effectshaders[i].fp2, effectshaders[i].fp3, effectshaders[i].defines, true, gbufferpass);
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mEffectShaders[j].push_back(std::move(prog));
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}
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}
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}
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@ -58,11 +58,11 @@ VkShaderManager::~VkShaderManager()
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ShFinalize();
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}
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VkShaderProgram *VkShaderManager::GetEffect(int effect)
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VkShaderProgram *VkShaderManager::GetEffect(int effect, EPassType passType)
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{
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if (effect >= 0 && effect < MAX_EFFECTS && mEffectShaders[effect].frag)
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if (effect >= 0 && effect < MAX_EFFECTS && mEffectShaders[passType][effect].frag)
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{
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return &mEffectShaders[effect];
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return &mEffectShaders[passType][effect];
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}
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return nullptr;
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}
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@ -61,7 +61,7 @@ public:
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VkShaderManager(VulkanDevice *device);
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~VkShaderManager();
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VkShaderProgram *GetEffect(int effect);
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VkShaderProgram *GetEffect(int effect, EPassType passType);
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VkShaderProgram *Get(unsigned int eff, bool alphateston, EPassType passType);
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private:
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@ -76,5 +76,5 @@ private:
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std::vector<VkShaderProgram> mMaterialShaders[MAX_PASS_TYPES];
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std::vector<VkShaderProgram> mMaterialShadersNAT[MAX_PASS_TYPES];
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VkShaderProgram mEffectShaders[MAX_EFFECTS];
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std::vector<VkShaderProgram> mEffectShaders[MAX_PASS_TYPES];
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};
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