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Added error message about missing class to drop from RandomSpawner
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1 changed files with 2 additions and 0 deletions
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@ -15,6 +15,7 @@
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#include "gstrings.h"
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#include "a_action.h"
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#include "thingdef/thingdef.h"
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#include "v_text.h"
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#define MAX_RANDOMSPAWNERS_RECURSION 32 // Should be largely more than enough, honestly.
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static FRandom pr_randomspawn("RandomSpawn");
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@ -118,6 +119,7 @@ class ARandomSpawner : public AActor
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}
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else
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{
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Printf(TEXTCOLOR_RED "Unknown item class %s to drop from a random spawner\n", di->Name.GetChars());
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Species = NAME_None;
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}
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}
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