Set more descriptive name for SDL source files list in CMake file

This commit is contained in:
alexey.lysiuk 2014-08-10 12:30:19 +03:00
parent 2649b4c26a
commit 96a3e0f729

View file

@ -568,7 +568,7 @@ set( PLAT_SDL_SYSTEM_SOURCES
sdl/i_system.cpp sdl/i_system.cpp
sdl/sdlvideo.cpp sdl/sdlvideo.cpp
sdl/st_start.cpp ) sdl/st_start.cpp )
set( PLAT_SDL_INPUT_SOURCES set( PLAT_SDL_SPECIAL_SOURCES
sdl/i_gui.cpp sdl/i_gui.cpp
sdl/i_input.cpp sdl/i_input.cpp
sdl/i_joystick.cpp sdl/i_joystick.cpp
@ -607,7 +607,7 @@ if( APPLE )
set_source_files_properties( "${NIB_FILE}" PROPERTIES MACOSX_PACKAGE_LOCATION Resources ) set_source_files_properties( "${NIB_FILE}" PROPERTIES MACOSX_PACKAGE_LOCATION Resources )
else( OSX_COCOA_BACKEND ) else( OSX_COCOA_BACKEND )
set( PLAT_SDL_SOURCES ${PLAT_SDL_SYSTEM_SOURCES} ${PLAT_SDL_INPUT_SOURCES} "${FMOD_LIBRARY}" ) set( PLAT_SDL_SOURCES ${PLAT_SDL_SYSTEM_SOURCES} ${PLAT_SDL_SPECIAL_SOURCES} "${FMOD_LIBRARY}" )
set( PLAT_MAC_SOURCES ${PLAT_MAC_SOURCES} sdl/SDLMain.m ) set( PLAT_MAC_SOURCES ${PLAT_MAC_SOURCES} sdl/SDLMain.m )
endif( OSX_COCOA_BACKEND ) endif( OSX_COCOA_BACKEND )