mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-25 21:41:03 +00:00
Merge branch 'master' of https://github.com/coelckers/gzdoom
This commit is contained in:
commit
953e388e1c
28 changed files with 165 additions and 103 deletions
|
@ -2,8 +2,8 @@
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
@ -325,3 +325,16 @@ Security fix only. Fixes CERT-FI 20469 as it applies to bzip2.
|
|||
Izdebski.
|
||||
|
||||
* Make the documentation build on Ubuntu 10.04
|
||||
|
||||
1.0.7 (27 Jun 19)
|
||||
~~~~~~~~~~~~~~~~~
|
||||
|
||||
* Fix undefined behavior in the macros SET_BH, CLEAR_BH, & ISSET_BH
|
||||
|
||||
* bzip2: Fix return value when combining --test,-t and -q.
|
||||
|
||||
* bzip2recover: Fix buffer overflow for large argv[0]
|
||||
|
||||
* bzip2recover: Fix use after free issue with outFile (CVE-2016-3189)
|
||||
|
||||
* Make sure nSelectors is not out of range (CVE-2019-12900)
|
||||
|
|
|
@ -36,7 +36,7 @@ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
Julian Seward, jseward@bzip.org
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Julian Seward, jseward@acm.org
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
|
||||
--------------------------------------------------------------------------
|
||||
|
|
36
bzip2/README
36
bzip2/README
|
@ -6,8 +6,8 @@ This version is fully compatible with the previous public releases.
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in this file.
|
||||
|
||||
|
@ -73,7 +73,7 @@ HOW TO BUILD -- Windows 95, NT, DOS, Mac, etc.
|
|||
|
||||
It's difficult for me to support compilation on all these platforms.
|
||||
My approach is to collect binaries for these platforms, and put them
|
||||
on the master web site (http://www.bzip.org). Look there. However
|
||||
on the master web site (https://sourceware.org/bzip2/). Look there. However
|
||||
(FWIW), bzip2-1.0.X is very standard ANSI C and should compile
|
||||
unmodified with MS Visual C. If you have difficulties building, you
|
||||
might want to read README.COMPILATION.PROBLEMS.
|
||||
|
@ -161,43 +161,22 @@ WHAT'S NEW IN 0.9.5 ?
|
|||
* Many small improvements in file and flag handling.
|
||||
* A Y2K statement.
|
||||
|
||||
WHAT'S NEW IN 1.0.0 ?
|
||||
WHAT'S NEW IN 1.0.x ?
|
||||
|
||||
See the CHANGES file.
|
||||
|
||||
WHAT'S NEW IN 1.0.2 ?
|
||||
|
||||
See the CHANGES file.
|
||||
|
||||
WHAT'S NEW IN 1.0.3 ?
|
||||
|
||||
See the CHANGES file.
|
||||
|
||||
WHAT'S NEW IN 1.0.4 ?
|
||||
|
||||
See the CHANGES file.
|
||||
|
||||
WHAT'S NEW IN 1.0.5 ?
|
||||
|
||||
See the CHANGES file.
|
||||
|
||||
WHAT'S NEW IN 1.0.6 ?
|
||||
|
||||
See the CHANGES file.
|
||||
|
||||
|
||||
I hope you find bzip2 useful. Feel free to contact me at
|
||||
jseward@bzip.org
|
||||
jseward@acm.org
|
||||
if you have any suggestions or queries. Many people mailed me with
|
||||
comments, suggestions and patches after the releases of bzip-0.15,
|
||||
bzip-0.21, and bzip2 versions 0.1pl2, 0.9.0, 0.9.5, 1.0.0, 1.0.1,
|
||||
1.0.2 and 1.0.3, and the changes in bzip2 are largely a result of this
|
||||
feedback. I thank you for your comments.
|
||||
|
||||
bzip2's "home" is http://www.bzip.org/
|
||||
bzip2's "home" is https://sourceware.org/bzip2/
|
||||
|
||||
Julian Seward
|
||||
jseward@bzip.org
|
||||
jseward@acm.org
|
||||
Cambridge, UK.
|
||||
|
||||
18 July 1996 (version 0.15)
|
||||
|
@ -213,3 +192,4 @@ Cambridge, UK.
|
|||
20 December 2006 (bzip2, version 1.0.4)
|
||||
10 December 2007 (bzip2, version 1.0.5)
|
||||
6 Sept 2010 (bzip2, version 1.0.6)
|
||||
27 June 2019 (bzip2, version 1.0.7)
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
@ -202,9 +202,9 @@ void fallbackQSort3 ( UInt32* fmap,
|
|||
bhtab [ 0 .. 2+(nblock/32) ] destroyed
|
||||
*/
|
||||
|
||||
#define SET_BH(zz) bhtab[(zz) >> 5] |= (1 << ((zz) & 31))
|
||||
#define CLEAR_BH(zz) bhtab[(zz) >> 5] &= ~(1 << ((zz) & 31))
|
||||
#define ISSET_BH(zz) (bhtab[(zz) >> 5] & (1 << ((zz) & 31)))
|
||||
#define SET_BH(zz) bhtab[(zz) >> 5] |= ((UInt32)1 << ((zz) & 31))
|
||||
#define CLEAR_BH(zz) bhtab[(zz) >> 5] &= ~((UInt32)1 << ((zz) & 31))
|
||||
#define ISSET_BH(zz) (bhtab[(zz) >> 5] & ((UInt32)1 << ((zz) & 31)))
|
||||
#define WORD_BH(zz) bhtab[(zz) >> 5]
|
||||
#define UNALIGNED_BH(zz) ((zz) & 0x01f)
|
||||
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
@ -43,7 +43,7 @@ void BZ2_bz__AssertH__fail ( int errcode )
|
|||
fprintf(stderr,
|
||||
"\n\nbzip2/libbzip2: internal error number %d.\n"
|
||||
"This is a bug in bzip2/libbzip2, %s.\n"
|
||||
"Please report it to me at: jseward@bzip.org. If this happened\n"
|
||||
"Please report it to me at: jseward@acm.org. If this happened\n"
|
||||
"when you were using some program which uses libbzip2 as a\n"
|
||||
"component, you should also report this bug to the author(s)\n"
|
||||
"of that program. Please make an effort to report this bug;\n"
|
||||
|
@ -1234,7 +1234,7 @@ void BZ_API(BZ2_bzReadGetUnused)
|
|||
|
||||
BZ_SETERR(BZ_OK);
|
||||
*nUnused = bzf->strm.avail_in;
|
||||
*unused = (void **)bzf->strm.next_in;
|
||||
*unused = bzf->strm.next_in;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -1247,7 +1247,7 @@ void BZ_API(BZ2_bzReadGetUnused)
|
|||
int BZ_API(BZ2_bzBuffToBuffCompress)
|
||||
( char* dest,
|
||||
unsigned int* destLen,
|
||||
const char* source,
|
||||
char* source,
|
||||
unsigned int sourceLen,
|
||||
int blockSize100k,
|
||||
int verbosity,
|
||||
|
@ -1299,7 +1299,7 @@ int BZ_API(BZ2_bzBuffToBuffCompress)
|
|||
int BZ_API(BZ2_bzBuffToBuffDecompress)
|
||||
( char* dest,
|
||||
unsigned int* destLen,
|
||||
const char* source,
|
||||
char* source,
|
||||
unsigned int sourceLen,
|
||||
int small,
|
||||
int verbosity )
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
@ -47,7 +47,7 @@ extern "C" {
|
|||
|
||||
typedef
|
||||
struct {
|
||||
const char *next_in;
|
||||
char *next_in;
|
||||
unsigned int avail_in;
|
||||
unsigned int total_in_lo32;
|
||||
unsigned int total_in_hi32;
|
||||
|
@ -75,8 +75,24 @@ typedef
|
|||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
# include <windows.h>
|
||||
# ifdef small
|
||||
/* windows.h define small to char */
|
||||
# undef small
|
||||
# endif
|
||||
# ifdef BZ_EXPORT
|
||||
# define BZ_API(func) WINAPI func
|
||||
# define BZ_EXTERN extern
|
||||
# else
|
||||
/* import windows dll dynamically */
|
||||
# define BZ_API(func) (WINAPI * func)
|
||||
# define BZ_EXTERN
|
||||
# endif
|
||||
#else
|
||||
# define BZ_API(func) func
|
||||
# define BZ_EXTERN extern
|
||||
#endif
|
||||
|
||||
|
||||
/*-- Core (low-level) library functions --*/
|
||||
|
@ -100,7 +116,7 @@ BZ_EXTERN int BZ_API(BZ2_bzCompressEnd) (
|
|||
BZ_EXTERN int BZ_API(BZ2_bzDecompressInit) (
|
||||
bz_stream *strm,
|
||||
int verbosity,
|
||||
int lowmem
|
||||
int small
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzDecompress) (
|
||||
|
@ -124,7 +140,7 @@ BZ_EXTERN BZFILE* BZ_API(BZ2_bzReadOpen) (
|
|||
int* bzerror,
|
||||
FILE* f,
|
||||
int verbosity,
|
||||
int lowmem,
|
||||
int small,
|
||||
void* unused,
|
||||
int nUnused
|
||||
);
|
||||
|
@ -188,7 +204,7 @@ BZ_EXTERN void BZ_API(BZ2_bzWriteClose64) (
|
|||
BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffCompress) (
|
||||
char* dest,
|
||||
unsigned int* destLen,
|
||||
const char* source,
|
||||
char* source,
|
||||
unsigned int sourceLen,
|
||||
int blockSize100k,
|
||||
int verbosity,
|
||||
|
@ -198,9 +214,9 @@ BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffCompress) (
|
|||
BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffDecompress) (
|
||||
char* dest,
|
||||
unsigned int* destLen,
|
||||
const char* source,
|
||||
char* source,
|
||||
unsigned int sourceLen,
|
||||
int lowmem,
|
||||
int small,
|
||||
int verbosity
|
||||
);
|
||||
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
@ -36,7 +36,7 @@
|
|||
|
||||
/*-- General stuff. --*/
|
||||
|
||||
#define BZ_VERSION "1.0.6, 6-Sept-2010"
|
||||
#define BZ_VERSION "1.0.7, 27-Jun-2019"
|
||||
|
||||
typedef char Char;
|
||||
typedef unsigned char Bool;
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
@ -202,7 +202,7 @@ void generateMTFValues ( EState* s )
|
|||
*ryy_j = rtmp2;
|
||||
};
|
||||
yy[0] = rtmp;
|
||||
j = (Int32)(ryy_j - &(yy[0]));
|
||||
j = ryy_j - &(yy[0]);
|
||||
mtfv[wr] = j+1; wr++; s->mtfFreq[j+1]++;
|
||||
}
|
||||
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
@ -285,9 +285,9 @@ Int32 BZ2_decompress ( DState* s )
|
|||
|
||||
/*--- Now the selectors ---*/
|
||||
GET_BITS(BZ_X_SELECTOR_1, nGroups, 3);
|
||||
if (nGroups < 2 || nGroups > 6) RETURN(BZ_DATA_ERROR);
|
||||
if (nGroups < 2 || nGroups > BZ_N_GROUPS) RETURN(BZ_DATA_ERROR);
|
||||
GET_BITS(BZ_X_SELECTOR_2, nSelectors, 15);
|
||||
if (nSelectors < 1) RETURN(BZ_DATA_ERROR);
|
||||
if (nSelectors < 1 || nSelectors > BZ_MAX_SELECTORS) RETURN(BZ_DATA_ERROR);
|
||||
for (i = 0; i < nSelectors; i++) {
|
||||
j = 0;
|
||||
while (True) {
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
bzip2/libbzip2 version 1.0.7 of 27 June 2019
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@acm.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
|
|
@ -733,9 +733,13 @@ void D_Display ()
|
|||
wipegamestate = gamestate;
|
||||
}
|
||||
// No wipes when in a stereo3D VR mode
|
||||
else if (gamestate != wipegamestate && gamestate != GS_FULLCONSOLE && gamestate != GS_TITLELEVEL && (vr_mode == 0 || vid_rendermode != 4))
|
||||
{ // save the current screen if about to wipe
|
||||
else if (gamestate != wipegamestate && gamestate != GS_FULLCONSOLE && gamestate != GS_TITLELEVEL)
|
||||
{
|
||||
if (vr_mode == 0 || vid_rendermode != 4)
|
||||
{
|
||||
// save the current screen if about to wipe
|
||||
wipe = screen->WipeStartScreen ();
|
||||
|
||||
switch (wipegamestate)
|
||||
{
|
||||
default:
|
||||
|
@ -754,6 +758,8 @@ void D_Display ()
|
|||
wipe_type = wipe_Melt;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
wipegamestate = gamestate;
|
||||
}
|
||||
else
|
||||
|
|
|
@ -491,6 +491,14 @@ void EventManager::RenderOverlay(EHudState state)
|
|||
handler->RenderOverlay(state);
|
||||
}
|
||||
|
||||
void EventManager::RenderUnderlay(EHudState state)
|
||||
{
|
||||
if (ShouldCallStatic(false)) staticEventManager.RenderUnderlay(state);
|
||||
|
||||
for (DStaticEventHandler* handler = FirstEventHandler; handler; handler = handler->next)
|
||||
handler->RenderUnderlay(state);
|
||||
}
|
||||
|
||||
bool EventManager::CheckUiProcessors()
|
||||
{
|
||||
if (ShouldCallStatic(false))
|
||||
|
@ -960,6 +968,19 @@ void DStaticEventHandler::RenderOverlay(EHudState state)
|
|||
}
|
||||
}
|
||||
|
||||
void DStaticEventHandler::RenderUnderlay(EHudState state)
|
||||
{
|
||||
IFVIRTUAL(DStaticEventHandler, RenderUnderlay)
|
||||
{
|
||||
// don't create excessive DObjects if not going to be processed anyway
|
||||
if (isEmpty(func)) return;
|
||||
FRenderEvent e = owner->SetupRenderEvent();
|
||||
e.HudState = int(state);
|
||||
VMValue params[2] = { (DStaticEventHandler*)this, &e };
|
||||
VMCall(func, params, 2, nullptr, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void DStaticEventHandler::PlayerEntered(int num, bool fromhub)
|
||||
{
|
||||
IFVIRTUAL(DStaticEventHandler, PlayerEntered)
|
||||
|
|
|
@ -91,6 +91,7 @@ public:
|
|||
//
|
||||
void RenderFrame();
|
||||
void RenderOverlay(EHudState state);
|
||||
void RenderUnderlay(EHudState state);
|
||||
|
||||
//
|
||||
void PlayerEntered(int num, bool fromhub);
|
||||
|
@ -289,6 +290,8 @@ struct EventManager
|
|||
void RenderFrame();
|
||||
// called after everything's been rendered, but before console/menus
|
||||
void RenderOverlay(EHudState state);
|
||||
// called after everything's been rendered, but before console/menus/huds
|
||||
void RenderUnderlay(EHudState state);
|
||||
// this executes when a player enters the level (once). PlayerEnter+inhub = RETURN
|
||||
void PlayerEntered(int num, bool fromhub);
|
||||
// this executes when a player respawns. includes resurrect cheat.
|
||||
|
|
|
@ -1296,6 +1296,7 @@ void DBaseStatusBar::SetMugShotState(const char *stateName, bool waitTillDone, b
|
|||
|
||||
void DBaseStatusBar::DrawBottomStuff (EHudState state)
|
||||
{
|
||||
primaryLevel->localEventManager->RenderUnderlay(state);
|
||||
DrawMessages (HUDMSGLayer_UnderHUD, (state == HUD_StatusBar) ? GetTopOfStatusbar() : SCREENHEIGHT);
|
||||
}
|
||||
|
||||
|
|
|
@ -54,6 +54,7 @@
|
|||
#include "actor.h"
|
||||
#include "p_setup.h"
|
||||
#include "maploader/maploader.h"
|
||||
#include "types.h"
|
||||
|
||||
// MACROS ------------------------------------------------------------------
|
||||
|
||||
|
@ -365,14 +366,24 @@ void MapLoader::SetCompatibilityParams(FName checksum)
|
|||
if (cls->IsDescendantOf(RUNTIME_CLASS(DLevelCompatibility)))
|
||||
{
|
||||
PFunction *const func = dyn_cast<PFunction>(cls->FindSymbol("Apply", false));
|
||||
if (func != nullptr)
|
||||
if (func == nullptr)
|
||||
{
|
||||
Printf("Missing 'Apply' method in class '%s', level compatibility object ignored\n", cls->TypeName.GetChars());
|
||||
continue;
|
||||
}
|
||||
|
||||
auto argTypes = func->Variants[0].Proto->ArgumentTypes;
|
||||
if (argTypes.Size() != 3 || argTypes[1] != TypeName || argTypes[2] != TypeString)
|
||||
{
|
||||
Printf("Wrong signature of 'Apply' method in class '%s', level compatibility object ignored\n", cls->TypeName.GetChars());
|
||||
continue;
|
||||
}
|
||||
|
||||
VMValue param[] = { lc, checksum.GetIndex(), &Level->MapName };
|
||||
VMCall(func->Variants[0].Implementation, param, 3, nullptr, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DLevelCompatibility, OffsetSectorPlane)
|
||||
{
|
||||
|
|
|
@ -4259,11 +4259,12 @@ void AActor::SplashCheck()
|
|||
|
||||
bool AActor::UpdateWaterLevel(bool dosplash)
|
||||
{
|
||||
int oldlevel = waterlevel;
|
||||
|
||||
if (dosplash) SplashCheck();
|
||||
|
||||
double fh = -FLT_MAX;
|
||||
bool reset = false;
|
||||
int oldlevel = waterlevel;
|
||||
|
||||
waterlevel = 0;
|
||||
|
||||
|
|
|
@ -111,6 +111,7 @@ static void I_DetectOS()
|
|||
case 12: name = "macOS Sierra"; break;
|
||||
case 13: name = "macOS High Sierra"; break;
|
||||
case 14: name = "macOS Mojave"; break;
|
||||
case 15: name = "macOS Catalina"; break;
|
||||
}
|
||||
|
||||
char release[16] = "unknown";
|
||||
|
|
|
@ -158,6 +158,7 @@ void VulkanDevice::SelectPhysicalDevice()
|
|||
if (queueFamily.queueCount > 0 && (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT))
|
||||
{
|
||||
dev.graphicsFamily = i;
|
||||
dev.graphicsTimeQueries = queueFamily.timestampValidBits != 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -205,6 +206,7 @@ void VulkanDevice::SelectPhysicalDevice()
|
|||
PhysicalDevice = *SupportedDevices[selected].device;
|
||||
graphicsFamily = SupportedDevices[selected].graphicsFamily;
|
||||
presentFamily = SupportedDevices[selected].presentFamily;
|
||||
graphicsTimeQueries = SupportedDevices[selected].graphicsTimeQueries;
|
||||
}
|
||||
|
||||
bool VulkanDevice::SupportsDeviceExtension(const char *ext) const
|
||||
|
|
|
@ -30,6 +30,7 @@ public:
|
|||
VulkanPhysicalDevice *device = nullptr;
|
||||
int graphicsFamily = -1;
|
||||
int presentFamily = -1;
|
||||
bool graphicsTimeQueries = false;
|
||||
};
|
||||
|
||||
class VulkanDevice
|
||||
|
@ -76,6 +77,7 @@ public:
|
|||
|
||||
int graphicsFamily = -1;
|
||||
int presentFamily = -1;
|
||||
bool graphicsTimeQueries = false;
|
||||
|
||||
private:
|
||||
void CreateInstance();
|
||||
|
|
|
@ -172,12 +172,15 @@ void VulkanFrameBuffer::InitializeState()
|
|||
mRenderState.reset(new VkRenderState());
|
||||
#endif
|
||||
|
||||
if (device->graphicsTimeQueries)
|
||||
{
|
||||
QueryPoolBuilder querybuilder;
|
||||
querybuilder.setQueryType(VK_QUERY_TYPE_TIMESTAMP, MaxTimestampQueries);
|
||||
mTimestampQueryPool = querybuilder.create(device);
|
||||
|
||||
GetDrawCommands()->resetQueryPool(mTimestampQueryPool.get(), 0, MaxTimestampQueries);
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanFrameBuffer::Update()
|
||||
{
|
||||
|
@ -831,7 +834,7 @@ void VulkanFrameBuffer::PushGroup(const FString &name)
|
|||
if (!gpuStatActive)
|
||||
return;
|
||||
|
||||
if (mNextTimestampQuery < VulkanFrameBuffer::MaxTimestampQueries)
|
||||
if (mNextTimestampQuery < VulkanFrameBuffer::MaxTimestampQueries && device->graphicsTimeQueries)
|
||||
{
|
||||
TimestampQuery q;
|
||||
q.name = name;
|
||||
|
@ -851,7 +854,7 @@ void VulkanFrameBuffer::PopGroup()
|
|||
TimestampQuery &q = timeElapsedQueries[mGroupStack.back()];
|
||||
mGroupStack.pop_back();
|
||||
|
||||
if (mNextTimestampQuery < VulkanFrameBuffer::MaxTimestampQueries)
|
||||
if (mNextTimestampQuery < VulkanFrameBuffer::MaxTimestampQueries && device->graphicsTimeQueries)
|
||||
{
|
||||
q.endIndex = mNextTimestampQuery++;
|
||||
GetDrawCommands()->writeTimestamp(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, mTimestampQueryPool.get(), q.endIndex);
|
||||
|
|
|
@ -551,7 +551,7 @@ inline void VulkanCommandBuffer::begin()
|
|||
{
|
||||
VkCommandBufferBeginInfo beginInfo = {};
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
|
||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
beginInfo.pInheritanceInfo = nullptr;
|
||||
|
||||
VkResult result = vkBeginCommandBuffer(buffer, &beginInfo);
|
||||
|
|
|
@ -2952,7 +2952,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(FLevelLocals, SphericalCoords, SphericalCoords)
|
|||
PARAM_FLOAT(viewPitch);
|
||||
PARAM_BOOL(absolute);
|
||||
DVector3 result;
|
||||
SphericalCoords(self, viewpointX, viewpointY, viewpointZ, targetX, targetY, targetZ, viewYaw, viewpointZ, absolute, &result);
|
||||
SphericalCoords(self, viewpointX, viewpointY, viewpointZ, targetX, targetY, targetZ, viewYaw, viewPitch, absolute, &result);
|
||||
ACTION_RETURN_VEC3(result);
|
||||
}
|
||||
|
||||
|
|
|
@ -401,7 +401,7 @@ static void DoParse(int lumpnum)
|
|||
}
|
||||
if (state.ParseVersion > MakeVersion(VER_MAJOR, VER_MINOR, VER_REVISION))
|
||||
{
|
||||
sc.ScriptError("Version mismatch. %d.%d.%d expected but only %d.%d.%d supported", state.ParseVersion.major, state.ParseVersion.minor, state.ParseVersion.revision, VER_MAJOR, VER_MINOR, VER_REVISION);
|
||||
sc.ScriptError("The file you are attempting to run requires a newer version of " GAMENAME ".\n\nA version with ZScript version %d.%d.%d is required, but your copy of " GAMENAME " only supports %d.%d.%d. Please upgrade!", state.ParseVersion.major, state.ParseVersion.minor, state.ParseVersion.revision, VER_MAJOR, VER_MINOR, VER_REVISION);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
|
@ -221,7 +221,6 @@ protected:
|
|||
void OrderAxes();
|
||||
bool ReorderAxisPair(const GUID &x, const GUID &y, int pos);
|
||||
HRESULT SetDataFormat();
|
||||
bool SetConfigSection(bool create);
|
||||
|
||||
friend class FDInputJoystickManager;
|
||||
};
|
||||
|
@ -266,8 +265,6 @@ protected:
|
|||
|
||||
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
|
||||
|
||||
static void MapAxis(FIntCVar &var, int num);
|
||||
|
||||
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
|
||||
|
||||
extern LPDIRECTINPUT8 g_pdi;
|
||||
|
|
|
@ -650,7 +650,7 @@ bool I_InitInput (void *hwnd)
|
|||
blah di8c = (blah)GetProcAddress(DInputDLL, "DirectInput8Create");
|
||||
if (di8c != NULL)
|
||||
{
|
||||
hr = di8c(g_hInst, DIRECTINPUT_VERSION, IID_IDirectInput8A, (void **)&g_pdi, NULL);
|
||||
hr = di8c(g_hInst, DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&g_pdi, NULL);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
Printf(TEXTCOLOR_ORANGE "DirectInput8Create failed: %08lx\n", hr);
|
||||
|
@ -676,7 +676,11 @@ bool I_InitInput (void *hwnd)
|
|||
}
|
||||
|
||||
typedef HRESULT (WINAPI *blah)(HINSTANCE, DWORD, LPDIRECTINPUT*, LPUNKNOWN);
|
||||
#ifdef UNICODE
|
||||
blah dic = (blah)GetProcAddress (DInputDLL, "DirectInputCreateW");
|
||||
#else
|
||||
blah dic = (blah)GetProcAddress(DInputDLL, "DirectInputCreateA");
|
||||
#endif
|
||||
|
||||
if (dic == NULL)
|
||||
{
|
||||
|
|
|
@ -336,6 +336,7 @@ class StaticEventHandler : Object native play version("2.4")
|
|||
//
|
||||
//virtual ui void RenderFrame(RenderEvent e) {}
|
||||
virtual ui void RenderOverlay(RenderEvent e) {}
|
||||
virtual ui void RenderUnderlay(RenderEvent e) {}
|
||||
|
||||
//
|
||||
virtual void PlayerEntered(PlayerEvent e) {}
|
||||
|
|
Loading…
Reference in a new issue