From 93b62d4f15a87b0955b4f35f2d176305791596d4 Mon Sep 17 00:00:00 2001 From: Emile Belanger Date: Thu, 10 Feb 2022 20:48:39 +0000 Subject: [PATCH] Fix Texture Mode 7 shader compilation bug --- wadsrc/static/shaders_gles/glsl/main.fp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/shaders_gles/glsl/main.fp b/wadsrc/static/shaders_gles/glsl/main.fp index 92e77eefe9..8f8e5f8558 100644 --- a/wadsrc/static/shaders_gles/glsl/main.fp +++ b/wadsrc/static/shaders_gles/glsl/main.fp @@ -537,7 +537,7 @@ void main() #if (DEF_TEXTURE_MODE == 7) { float gray = grayscale(frag); - vec4 cm = (uObjectColor + gray * (uAddColor - uObjectColor)) * 2; + vec4 cm = (uObjectColor + gray * (uAddColor - uObjectColor)) * 2.0; frag = vec4(clamp(cm.rgb, 0.0, 1.0), frag.a); } #endif