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- moved stats.cpp to common.
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parent
fa99fc5346
commit
932f5c64c2
9 changed files with 39 additions and 14 deletions
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@ -1131,6 +1131,7 @@ set (PCH_SOURCES
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common/filesystem/file_whres.cpp
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common/filesystem/file_directory.cpp
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common/filesystem/resourcefile.cpp
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common/engine/stats.cpp
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common/engine/sc_man.cpp
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common/engine/palettecontainer.cpp
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common/engine/stringtable.cpp
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@ -1165,7 +1166,6 @@ set (PCH_SOURCES
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utility/nodebuilder/nodebuild_extract.cpp
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utility/nodebuilder/nodebuild_gl.cpp
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utility/nodebuilder/nodebuild_utility.cpp
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utility/stats.cpp
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utility/m_bbox.cpp
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utility/v_collection.cpp
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)
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@ -32,11 +32,13 @@
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**
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*/
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#include "doomtype.h"
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#include "stats.h"
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#include "v_video.h"
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#include "v_text.h"
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#include "v_font.h"
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#include "c_console.h"
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#include "c_dispatch.h"
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#include "printf.h"
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FStat *FStat::FirstStat;
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@ -114,7 +116,7 @@ void FStat::PrintStat ()
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// Count number of linefeeds but ignore terminating ones.
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if (stattext[i] == '\n') y -= fontheight;
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}
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screen->DrawText(NewConsoleFont, CR_GREEN, 5 / textScale, y, stattext,
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DrawText(twod, NewConsoleFont, CR_GREEN, 5 / textScale, y, stattext,
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DTA_VirtualWidth, screen->GetWidth() / textScale,
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DTA_VirtualHeight, screen->GetHeight() / textScale,
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DTA_KeepRatio, true, TAG_DONE);
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@ -206,25 +206,25 @@ public:
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{
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if (scale == 1)
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{
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screen->DrawChar(CurrentConsoleFont, CR_ORANGE, x, y, '\x1c', TAG_DONE);
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screen->DrawText(CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c', TAG_DONE);
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DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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&Text[StartPos], TAG_DONE);
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if (cursor)
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{
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screen->DrawChar(CurrentConsoleFont, CR_YELLOW,
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DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
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x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
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y, '\xb', TAG_DONE);
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}
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}
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else
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{
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screen->DrawChar(CurrentConsoleFont, CR_ORANGE, x, y, '\x1c',
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DrawChar(twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c',
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DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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DTA_KeepRatio, true, TAG_DONE);
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screen->DrawText(CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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DrawText(twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->GetCharWidth(0x1c), y,
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&Text[StartPos],
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DTA_VirtualWidth, screen->GetWidth() / scale,
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DTA_VirtualHeight, screen->GetHeight() / scale,
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@ -232,7 +232,7 @@ public:
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if (cursor)
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{
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screen->DrawChar(CurrentConsoleFont, CR_YELLOW,
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DrawChar(twod, CurrentConsoleFont, CR_YELLOW,
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x + CurrentConsoleFont->GetCharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->GetCharWidth(0xb),
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y, '\xb',
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DTA_VirtualWidth, screen->GetWidth() / scale,
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@ -34,6 +34,8 @@
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#include "vm.h"
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#include "c_buttons.h"
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F2DDrawer* twod;
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EXTERN_CVAR(Float, transsouls)
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IMPLEMENT_CLASS(DShape2DTransform, false, false)
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@ -173,5 +173,10 @@ public:
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bool mIsFirstPass = true;
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};
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extern F2DDrawer* twod;
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void DrawText(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, const char* string, int tag_first, ...);
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void DrawText(F2DDrawer* twod, FFont* font, int normalcolor, double x, double y, const char32_t* string, int tag_first, ...);
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void DrawChar(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, int character, int tag_first, ...);
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void DrawTexture(F2DDrawer* drawer, FTexture* img, double x, double y, int tags_first, ...);
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#endif
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@ -433,6 +433,25 @@ void DFrameBuffer::DrawText(FFont *font, int normalcolor, double x, double y, co
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DrawTextCommon(font, normalcolor, x, y, string, parms);
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}
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void DrawText(F2DDrawer *twod, FFont* font, int normalcolor, double x, double y, const char32_t* string, int tag_first, ...)
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{
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Va_List tags;
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DrawParms parms;
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if (font == NULL || string == NULL)
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return;
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va_start(tags.list, tag_first);
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bool res = screen->ParseDrawTextureTags(nullptr, 0, 0, tag_first, tags, &parms, true);
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va_end(tags.list);
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if (!res)
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{
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return;
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}
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screen->DrawTextCommon(font, normalcolor, x, y, string, parms);
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}
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void DFrameBuffer::DrawText(FFont *font, int normalcolor, double x, double y, const char *string, VMVa_List &args)
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{
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DrawParms parms;
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@ -357,6 +357,7 @@ class FTexture;
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class DFrameBuffer
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{
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friend void DrawText(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, const char* string, int tag_first, ...);
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friend void DrawText(F2DDrawer* twod, FFont* font, int normalcolor, double x, double y, const char32_t* string, int tag_first, ...);
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friend void DrawChar(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, int character, int tag_first, ...);
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friend void DrawTexture(F2DDrawer* drawer, FTexture* img, double x, double y, int tags_first, ...);
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protected:
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@ -681,8 +682,4 @@ public:
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};
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void DrawText(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, const char* string, int tag_first, ...);
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void DrawChar(F2DDrawer* drawer, FFont* font, int normalcolor, double x, double y, int character, int tag_first, ...);
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void DrawTexture(F2DDrawer* drawer, FTexture* img, double x, double y, int tags_first, ...);
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#endif // __V_VIDEO_H__
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@ -29,7 +29,7 @@
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#include "actor.h"
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#include "i_time.h"
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#include "g_game.h"
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#include "gamedata/fonts/v_text.h"
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#include "v_text.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/utility/hw_vrmodes.h"
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