mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 14:51:40 +00:00
- Applied Const's Makefile.linux changes.
- Made the OPL MIDI synth available from Linux. SVN r866 (trunk)
This commit is contained in:
parent
d5c3693fd9
commit
930de248fd
8 changed files with 164 additions and 44 deletions
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@ -1,5 +1,5 @@
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# created on 4/12/2006 by James Bentler
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FMOD_PREFIX = /usr/local
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CXX ?= g++
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CC ?= gcc
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@ -67,7 +67,7 @@ OBJS = $(addprefix $(OBJDIR)/,$(AOBJFILES)) $(COBJS)
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all: $(ZDOOMBIN) toolsandpk3 zdoom.pk3
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$(ZDOOMBIN): ccdv updaterev $(OBJDIR) $(OBJS) snes_spc/libsnes_spc.a
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$(ZDOOMBIN): ccdv updaterev src/xlat/xlat_parser.h src/xlat/xlat_parser.c $(OBJDIR) $(OBJS) snes_spc/libsnes_spc.a
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$(CCDV) $(CXX) $(LDFLAGS) $(OBJDIR)/autostart.o \
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$(filter-out %/autostart.o %/autozend.o,$(OBJS)) \
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snes_spc/libsnes_spc.a $(OBJDIR)/autozend.o -o $(ZDOOMBIN)
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@ -101,22 +101,22 @@ toolsandpk3: ccdv tools/makewad/makewad tools/dehsupp/dehsupp tools/lemon/lemon
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zdoom.pk3: toolsandpk3
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ln -sf wadsrc/zdoom.pk3 ./
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snes_spc/libsnes_spc.a:
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snes_spc/libsnes_spc.a: ccdv
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$(MAKE) -C snes_spc/
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tools/makewad/makewad:
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tools/makewad/makewad: ccdv
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$(MAKE) -C tools/makewad/
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tools/dehsupp/dehsupp:
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tools/dehsupp/dehsupp: ccdv
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$(MAKE) -C tools/dehsupp/
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tools/lemon/lemon:
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tools/lemon/lemon: ccdv
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$(MAKE) -C tools/lemon/
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updaterev: tools/updaterevision/updaterevision
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@tools/updaterevision/updaterevision . src/svnrevision.h
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tools/updaterevision/updaterevision:
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tools/updaterevision/updaterevision: ccdv
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$(MAKE) -C tools/updaterevision
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.PHONY : clean cleandeps cleanobjs distclean toolsandpk3 cleantools updaterev
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@ -124,11 +124,14 @@ tools/updaterevision/updaterevision:
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clean: cleanobjs
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rm -f $(ZDOOMDEBUG) $(ZDOOM) $(ZDOOM).map
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rm -f ccdv
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@$(MAKE) -C snes_spc clean
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cleantools:
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@$(MAKE) -C wadsrc clean
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@$(MAKE) -C tools/makewad clean
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@$(MAKE) -C tools/dehsupp clean
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@$(MAKE) -C tools/xlatcc clean
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@$(MAKE) -C tools/updaterevision clean
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@$(MAKE) -C tools/lemon clean
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cleandebug:
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rm -f $(ZDOOMDEBUG) $(DEBUGOBJ)/*.o $(DEBUGOBJ)/*.d
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@ -141,6 +144,7 @@ cleanrelease:
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# I could use a recursive delete instead, but that could be dangerous...
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distclean: clean cleandeps
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-rmdir $(RELEASEOBJ) $(DEBUGOBJ)
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rm -f zdoom.pk3
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cleandeps:
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rm -f $(RELEASEOBJ)/*.d $(DEBUGOBJ)/*.d
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@ -1,3 +1,7 @@
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March 29, 2008
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- Applied Const's Makefile.linux changes.
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- Made the OPL MIDI synth available from Linux.
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March 29, 2008 (Changes by Graf Zahl)
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- Added SnowKate709's A_DamageMaster/A_DamageChildren patch.
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- Added a SFX_TRANSFERAMBUSHFLAG for A_SpawnItemEx.
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@ -103,7 +103,7 @@ OPLMIDIDevice::~OPLMIDIDevice()
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//
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//==========================================================================
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int OPLMIDIDevice::Open(void (*callback)(UINT, void *, DWORD, DWORD), void *userdata)
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int OPLMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata)
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{
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if (io == NULL || io->OPLinit(TwoChips + 1, uint(OPL_SAMPLE_RATE)))
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{
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@ -245,15 +245,34 @@ void OPLMIDIDevice::Stop()
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}
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: StreamOutSync
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//
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// This version is called from the main game thread and needs to
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// synchronize with the player thread.
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//
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//==========================================================================
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int OPLMIDIDevice::StreamOutSync(MIDIHDR *header)
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{
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Serialize();
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StreamOut(header);
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Unserialize();
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return 0;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: StreamOut
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//
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// This version is called from the player thread so does not need to
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// arbitrate for access to the Events pointer.
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//
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//==========================================================================
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int OPLMIDIDevice::StreamOut(MIDIHDR *header)
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{
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Serialize();
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header->lpNext = NULL;
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if (Events == NULL)
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{
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@ -269,7 +288,6 @@ int OPLMIDIDevice::StreamOut(MIDIHDR *header)
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{ }
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*p = header;
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}
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Unserialize();
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return 0;
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}
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@ -309,6 +327,20 @@ bool OPLMIDIDevice::FakeVolume()
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return false;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: NeedThreadedCallabck
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//
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// OPL can service the callback directly rather than using a separate
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// thread.
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//
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//==========================================================================
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bool OPLMIDIDevice::NeedThreadedCallback()
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{
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return false;
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}
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//==========================================================================
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//
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// OPLMIDIDevice :: Pause
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@ -535,7 +535,7 @@ static int S_AddSound (const char *logicalname, int lumpnum, FScanner *sc)
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sfx->bRandomHeader = false;
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sfx->link = sfxinfo_t::NO_LINK;
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sfx->bTentative = false;
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if (sfx->NearLimit < 0) sfx->NearLimit = 2;
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if (sfx->NearLimit == (BYTE)-1) sfx->NearLimit = 2;
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//sfx->PitchMask = CurrentPitchMask;
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}
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else
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@ -56,8 +56,6 @@ public:
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bool m_NotStartedYet; // Song has been created but not yet played
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};
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#ifdef _WIN32
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// A device that provides a WinMM-like MIDI streaming interface -------------
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#ifndef _WIN32
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@ -80,6 +78,8 @@ enum
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MOD_SWSYNTH
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};
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typedef BYTE *LPSTR;
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#define MEVT_TEMPO ((BYTE)1)
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#define MEVT_NOP ((BYTE)2)
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#define MEVT_LONGMSG ((BYTE)128)
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virtual int SetTempo(int tempo) = 0;
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virtual int SetTimeDiv(int timediv) = 0;
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virtual int StreamOut(MIDIHDR *data) = 0;
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virtual int StreamOutSync(MIDIHDR *data) = 0;
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virtual int Resume() = 0;
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virtual void Stop() = 0;
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virtual int PrepareHeader(MIDIHDR *data) = 0;
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virtual int UnprepareHeader(MIDIHDR *data) = 0;
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virtual bool FakeVolume() = 0;
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virtual bool Pause(bool paused) = 0;
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virtual bool NeedThreadedCallback() = 0;
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};
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// WinMM implementation of a MIDI output device -----------------------------
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#ifdef _WIN32
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class WinMIDIDevice : public MIDIDevice
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{
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public:
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int SetTempo(int tempo);
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int SetTimeDiv(int timediv);
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int StreamOut(MIDIHDR *data);
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int StreamOutSync(MIDIHDR *data);
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int Resume();
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void Stop();
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int PrepareHeader(MIDIHDR *data);
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int UnprepareHeader(MIDIHDR *data);
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bool FakeVolume();
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bool NeedThreadedCallback();
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bool Pause(bool paused);
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protected:
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void (*Callback)(unsigned int, void *, DWORD, DWORD);
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void *CallbackData;
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};
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#endif
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// OPL implementation of a MIDI output device -------------------------------
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@ -158,11 +164,13 @@ public:
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int SetTempo(int tempo);
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int SetTimeDiv(int timediv);
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int StreamOut(MIDIHDR *data);
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int StreamOutSync(MIDIHDR *data);
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int Resume();
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void Stop();
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int PrepareHeader(MIDIHDR *data);
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int UnprepareHeader(MIDIHDR *data);
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bool FakeVolume();
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bool NeedThreadedCallback();
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bool Pause(bool paused);
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protected:
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void Update();
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protected:
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static DWORD WINAPI PlayerProc (LPVOID lpParameter);
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static void Callback(UINT uMsg, void *userdata, DWORD dwParam1, DWORD dwParam2);
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DWORD PlayerLoop();
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static void Callback(unsigned int uMsg, void *userdata, DWORD dwParam1, DWORD dwParam2);
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void OutputVolume (DWORD volume);
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int FillBuffer(int buffer_num, int max_events, DWORD max_time);
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bool ServiceEvent();
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int VolumeControllerChange(int channel, int volume);
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// Virtuals for subclasses to override
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virtual void CheckCaps();
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virtual void DoInitialSetup() = 0;
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SONG_ERROR
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};
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MIDIDevice *MIDI;
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#ifdef _WIN32
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static DWORD WINAPI PlayerProc (LPVOID lpParameter);
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DWORD PlayerLoop();
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HANDLE PlayerThread;
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HANDLE ExitEvent;
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HANDLE BufferDoneEvent;
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#endif
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MIDIDevice *MIDI;
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DWORD Events[2][MAX_EVENTS*3];
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MIDIHDR Buffer[2];
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int BufferNum;
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BYTE ChannelVolumes[16];
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DWORD Volume;
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bool UseOPLDevice;
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bool CallbackIsThreaded;
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};
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// MUS file played with a MIDI stream ---------------------------------------
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@ -300,8 +313,6 @@ protected:
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WORD DesignationMask;
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};
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#endif /* _WIN32 */
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// Anything supported by FMOD out of the box --------------------------------
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class StreamSong : public MusInfo
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** have them sound right.
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*/
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#ifdef _WIN32
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// HEADER FILES ------------------------------------------------------------
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#include "i_musicinterns.h"
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@ -110,10 +108,12 @@ MIDISong2::MIDISong2 (FILE *file, char *musiccache, int len, bool opl)
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int p;
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int i;
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#ifdef _WIN32
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if (ExitEvent == NULL)
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{
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return;
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}
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#endif
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MusHeader = new BYTE[len];
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if (file != NULL)
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{
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@ -722,9 +722,8 @@ MIDISong2::TrackInfo *MIDISong2::FindNextDue ()
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void MIDISong2::SetTempo(int new_tempo)
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{
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if (MMSYSERR_NOERROR == MIDI->SetTempo(new_tempo))
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if (0 == MIDI->SetTempo(new_tempo))
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{
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Tempo = new_tempo;
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}
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}
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#endif
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@ -32,8 +32,6 @@
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**
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*/
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#ifdef _WIN32
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// HEADER FILES ------------------------------------------------------------
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#include "i_musicinterns.h"
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@ -55,7 +53,9 @@
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EXTERN_CVAR(Float, snd_musicvolume)
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#ifdef _WIN32
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extern UINT mididevice;
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#endif
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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//==========================================================================
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MIDIStreamer::MIDIStreamer(bool opl)
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: MIDI(0), PlayerThread(0), ExitEvent(0), BufferDoneEvent(0),
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: MIDI(0),
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#ifdef _WIN32
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PlayerThread(0), ExitEvent(0), BufferDoneEvent(0),
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#endif
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Division(0), InitialTempo(500000), UseOPLDevice(opl)
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{
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#ifdef _WIN32
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BufferDoneEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
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if (BufferDoneEvent == NULL)
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{
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@ -84,6 +88,7 @@ MIDIStreamer::MIDIStreamer(bool opl)
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Printf(PRINT_BOLD, "Could not create exit event for MIDI playback\n");
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return;
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}
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#endif
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}
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//==========================================================================
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@ -95,6 +100,7 @@ MIDIStreamer::MIDIStreamer(bool opl)
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MIDIStreamer::~MIDIStreamer()
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{
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Stop();
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#ifdef _WIN32
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if (ExitEvent != NULL)
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{
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CloseHandle(ExitEvent);
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@ -103,6 +109,7 @@ MIDIStreamer::~MIDIStreamer()
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{
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CloseHandle(BufferDoneEvent);
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}
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#endif
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if (MIDI != NULL)
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{
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delete MIDI;
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@ -130,7 +137,11 @@ bool MIDIStreamer::IsMIDI() const
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bool MIDIStreamer::IsValid() const
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{
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#ifdef _WIN32
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return ExitEvent != NULL && Division != 0;
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#else
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return Division != 0;
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#endif
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}
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//==========================================================================
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@ -164,14 +175,20 @@ void MIDIStreamer::Play (bool looping)
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InitialPlayback = true;
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assert(MIDI == NULL);
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if (UseOPLDevice)
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{
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MIDI = new OPLMIDIDevice;
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}
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else
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#ifdef _WIN32
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if (!UseOPLDevice)
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{
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MIDI = new WinMIDIDevice(mididevice);
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}
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else
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#endif
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{
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MIDI = new OPLMIDIDevice;
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}
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#ifndef _WIN32
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assert(MIDI->NeedThreadedCallback() == false);
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#endif
|
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if (0 != MIDI->Open(Callback, this))
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{
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|
@ -192,8 +209,10 @@ void MIDIStreamer::Play (bool looping)
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MusicVolumeChanged(); // set volume to current music's properties
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#ifdef _WIN32
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ResetEvent(ExitEvent);
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ResetEvent(BufferDoneEvent);
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#endif
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|
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// Fill the initial buffers for the song.
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BufferNum = 0;
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|
@ -202,7 +221,7 @@ void MIDIStreamer::Play (bool looping)
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int res = FillBuffer(BufferNum, MAX_EVENTS, MAX_TIME);
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if (res == SONG_MORE)
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{
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if (0 != MIDI->StreamOut(&Buffer[BufferNum]))
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if (0 != MIDI->StreamOutSync(&Buffer[BufferNum]))
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{
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Printf ("Initial midiStreamOut failed\n");
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Stop();
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|
@ -231,13 +250,22 @@ void MIDIStreamer::Play (bool looping)
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}
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else
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{
|
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PlayerThread = CreateThread(NULL, 0, PlayerProc, this, 0, &tid);
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if (PlayerThread == NULL)
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#ifdef _WIN32
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if (MIDI->NeedThreadedCallback())
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{
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Printf ("Creating MIDI thread failed\n");
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Stop();
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PlayerThread = CreateThread(NULL, 0, PlayerProc, this, 0, &tid);
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if (PlayerThread == NULL)
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||||
{
|
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Printf ("Creating MIDI thread failed\n");
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Stop();
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}
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else
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{
|
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m_Status = STATE_Playing;
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||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
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m_Status = STATE_Playing;
|
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}
|
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|
@ -297,13 +325,15 @@ void MIDIStreamer::Resume ()
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void MIDIStreamer::Stop ()
|
||||
{
|
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EndQueued = 2;
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||||
if (PlayerThread)
|
||||
#ifdef _WIN32
|
||||
if (PlayerThread != NULL)
|
||||
{
|
||||
SetEvent(ExitEvent);
|
||||
WaitForSingleObject(PlayerThread, INFINITE);
|
||||
CloseHandle(PlayerThread);
|
||||
PlayerThread = NULL;
|
||||
}
|
||||
#endif
|
||||
if (MIDI != NULL && MIDI->IsOpen())
|
||||
{
|
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MIDI->Stop();
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|
@ -399,7 +429,7 @@ int MIDIStreamer::VolumeControllerChange(int channel, int volume)
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//
|
||||
//==========================================================================
|
||||
|
||||
void MIDIStreamer::Callback(UINT uMsg, void *userdata, DWORD dwParam1, DWORD dwParam2)
|
||||
void MIDIStreamer::Callback(unsigned int uMsg, void *userdata, DWORD dwParam1, DWORD dwParam2)
|
||||
{
|
||||
MIDIStreamer *self = (MIDIStreamer *)userdata;
|
||||
|
||||
|
@ -409,7 +439,17 @@ void MIDIStreamer::Callback(UINT uMsg, void *userdata, DWORD dwParam1, DWORD dwP
|
|||
}
|
||||
if (uMsg == MOM_DONE)
|
||||
{
|
||||
SetEvent(self->BufferDoneEvent);
|
||||
#ifdef _WIN32
|
||||
if (self->PlayerThread != NULL)
|
||||
{
|
||||
SetEvent(self->BufferDoneEvent);
|
||||
}
|
||||
else
|
||||
#else
|
||||
{
|
||||
self->ServiceEvent();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -424,6 +464,7 @@ void MIDIStreamer::Callback(UINT uMsg, void *userdata, DWORD dwParam1, DWORD dwP
|
|||
|
||||
void MIDIStreamer::Update()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
// If the PlayerThread is signalled, then it's dead.
|
||||
if (PlayerThread != NULL &&
|
||||
WaitForSingleObject(PlayerThread, 0) == WAIT_OBJECT_0)
|
||||
|
@ -433,6 +474,7 @@ void MIDIStreamer::Update()
|
|||
Printf ("MIDI playback failure\n");
|
||||
Stop();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -443,10 +485,12 @@ void MIDIStreamer::Update()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
#ifdef _WIN32
|
||||
DWORD WINAPI MIDIStreamer::PlayerProc (LPVOID lpParameter)
|
||||
{
|
||||
return ((MIDIStreamer *)lpParameter)->PlayerLoop();
|
||||
}
|
||||
#endif
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -456,6 +500,7 @@ DWORD WINAPI MIDIStreamer::PlayerProc (LPVOID lpParameter)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
#ifdef _WIN32
|
||||
DWORD MIDIStreamer::PlayerLoop()
|
||||
{
|
||||
HANDLE events[2] = { BufferDoneEvent, ExitEvent };
|
||||
|
@ -482,6 +527,7 @@ DWORD MIDIStreamer::PlayerLoop()
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
@ -507,7 +553,8 @@ fill:
|
|||
switch (FillBuffer(BufferNum, MAX_EVENTS, MAX_TIME))
|
||||
{
|
||||
case SONG_MORE:
|
||||
if (0 != MIDI->StreamOut(&Buffer[BufferNum]))
|
||||
if ((MIDI->NeedThreadedCallback() && 0 != MIDI->StreamOutSync(&Buffer[BufferNum])) ||
|
||||
(!MIDI->NeedThreadedCallback() && 0 != MIDI->StreamOut(&Buffer[BufferNum])))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
@ -641,5 +688,3 @@ MIDIDevice::MIDIDevice()
|
|||
MIDIDevice::~MIDIDevice()
|
||||
{
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -228,6 +228,17 @@ int WinMIDIDevice::StreamOut(MIDIHDR *header)
|
|||
return midiStreamOut(MidiOut, header, sizeof(MIDIHDR));
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WinMIDIDevice :: StreamOutSync
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int WinMIDIDevice::StreamOutSync(MIDIHDR *header)
|
||||
{
|
||||
return midiStreamOut(MidiOut, header, sizeof(MIDIHDR));
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WinMIDIDevice :: PrepareHeader
|
||||
|
@ -264,6 +275,20 @@ bool WinMIDIDevice::FakeVolume()
|
|||
return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WinMIDIDevice :: NeedThreadedCallback
|
||||
//
|
||||
// When using the MM system, the callback can't yet touch the buffer, so
|
||||
// the real processing needs to happen in a different thread.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool WinMIDIDevice::NeedThreadedCallback()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// WinMIDIDevice :: CallbackFunc static
|
||||
|
|
Loading…
Reference in a new issue