- fixed: FGameTexture's GlowHeight was not initialized.

This commit is contained in:
Christoph Oelckers 2020-06-12 16:43:27 +02:00
parent efbd80c325
commit 91a21e9cf1

View file

@ -103,7 +103,7 @@ class FGameTexture
int flags = 0;
uint8_t warped = 0;
int8_t expandSprite = -1;
uint16_t GlowHeight;
uint16_t GlowHeight = 128;
PalEntry GlowColor = 0;
int16_t SkyOffset = 0;