diff --git a/wadsrc/static/compatibility.txt b/wadsrc/static/compatibility.txt index 621c4920e9..8fc64f3bff 100644 --- a/wadsrc/static/compatibility.txt +++ b/wadsrc/static/compatibility.txt @@ -484,6 +484,46 @@ F6EE16F770AD309D608EA0B1F1E249FC // Ultimate Doom, e4m3 setsectorspecial 263 0 setsectorspecial 264 0 } +AB24AE6E2CB13CBDD04600A4D37F9189 // doom2.wad map02 +1EC0AF1E3985650F0C9000319C599D0C // doom2bfg.wad map02 +{ + // missing textures + setwalltexture 327 front bot STONE4 + setwalltexture 328 front bot STONE4 + setwalltexture 338 front bot STONE4 + setwalltexture 339 front bot STONE4 +} +CEC791136A83EEC4B91D39718BDF9D82 // doom2.wad map04 +{ + // missing textures + setwalltexture 456 back top SUPPORT3 + setwalltexture 108 front top STONE + setwalltexture 109 front top STONE + setwalltexture 110 front top STONE + setwalltexture 111 front top STONE + setwalltexture 127 front top STONE + setwalltexture 128 front top STONE + // remove erroneous blue keycard pickup ambush sector tags (nearby viewing windows, and the lights) + setsectortag 19 0 + setsectortag 20 0 + setsectortag 23 0 + setsectortag 28 0 + setsectortag 33 0 + setsectortag 34 0 + setsectortag 83 0 + setsectortag 85 0 +} +9E061AD7FBCD7FAD968C976CB4AA3B9D // doom2.wad map05 +{ + // fix bug with opening westmost door in door hallway - incorrect sector tagging - see doomwiki.org for more info + setsectortag 4 0 + setsectortag 153 0 +} +66C46385EB1A23D60839D1532522076B // doom2.wad map08 +{ + // missing texture + setwalltexture 101 back top BRICK7 +} 1A540BA717BF9EC85F8522594C352F2A // Doom II, map15 { setsectorspecial 147 0