From 903ca15af2dd9ab87a2ff140f3c7bbf148de5c80 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 6 Jun 2020 16:25:51 +0200 Subject: [PATCH] - manually merged PR for kill count in Requiem MAP23. --- wadsrc/static/zscript/level_compatibility.zs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/wadsrc/static/zscript/level_compatibility.zs b/wadsrc/static/zscript/level_compatibility.zs index 02c9ca1d6c..857ae31894 100644 --- a/wadsrc/static/zscript/level_compatibility.zs +++ b/wadsrc/static/zscript/level_compatibility.zs @@ -1974,6 +1974,8 @@ class LevelCompatibility : LevelPostProcessor case '2499CF9A9351BE9BC4E9C66FC9F291A7': // Requiem MAP23 { + // Have arch-vile who creates ghost monsters not count as a kill + SetThingFlags(0, GetThingFlags(0) | MTF_NOCOUNT); // Remove secret at switch that can only be scored by crouching SetSectorSpecial(240, 0); break;