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- don't use local TObjPtr variables.
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@ -1455,7 +1455,7 @@ DEFINE_ACTION_FUNCTION(_Sector, NextLowestFloorAt)
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bool sector_t::TriggerSectorActions(AActor *thing, int activation)
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{
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auto act = SecActTarget;
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AActor *act = SecActTarget;
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bool res = false;
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while (act != nullptr)
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