- The garbage collector is now run one last time just before exiting the game.

- Removed movie volume from the sound menu and renamed some of the other
  options to give the MIDI device name more room to display itself.
- Moved the midi device selection into the main sound menu.
- Added FMOD as MIDI device -1, to replace the MIDI mapper. This is still the
  default device. By default, it uses exactly the same DLS instruments as the
  Microsoft GS Wavetable Synth. If you have another set DLS level 1 patch set
  you want to use, set the snd_midipatchfile cvar to specify where it should
  load the instruments from.
- Changed the ProduceMIDI function to store its output into a TArray<BYTE>.
  An overloaded version wraps around it to continue to supply file-writing
  support for external Timidity++ usage.
- Added an FMOD credits banner to comply with their non-commercial license.
- Reimplemented the snd_buffersize cvar for the FMOD Ex sound system. Rather
  than a time in ms, this is now the length in samples of the DSP buffer.
  Also added the snd_buffercount cvar to offer complete control over the
  call to FMOD::System::setDSPBufferSize(). Note that with any snd_samplerate
  below about 44kHz, you will need to set snd_buffersize to avoid long
  latencies.
- Reimplemented the snd_output cvar for the FMOD Ex sound system.
- Changed snd_samplerate default to 0. This now means to use the default
  sample rate.
- Made snd_output, snd_output_format, snd_speakermode, snd_resampler, and
  snd_hrtf available through the menu.
- Split the HRTF effect selection into its own cvar: snd_hrtf.
- Removed 96000 Hz option from the menu. It's still available through the
  cvar, if desired.
- Fixed: If Windows sound init failed, retry with DirectSound. (Apparently,
  WASAPI doesn't work with more than two speakers and PCM-Float output at the
  same time.)
- Fixed: Area sounds only played from the front speakers once you got within
  the 2D panning area.


SVN r854 (trunk)
This commit is contained in:
Randy Heit 2008-03-26 04:27:07 +00:00
parent d730d7ee1c
commit 8d0c48bf81
21 changed files with 616 additions and 187 deletions

View File

@ -1,3 +1,37 @@
March 25, 2008
- The garbage collector is now run one last time just before exiting the game.
- Removed movie volume from the sound menu and renamed some of the other
options to give the MIDI device name more room to display itself.
- Moved the midi device selection into the main sound menu.
- Added FMOD as MIDI device -1, to replace the MIDI mapper. This is still the
default device. By default, it uses exactly the same DLS instruments as the
Microsoft GS Wavetable Synth. If you have another set DLS level 1 patch set
you want to use, set the snd_midipatchfile cvar to specify where it should
load the instruments from.
- Changed the ProduceMIDI function to store its output into a TArray<BYTE>.
An overloaded version wraps around it to continue to supply file-writing
support for external Timidity++ usage.
- Added an FMOD credits banner to comply with their non-commercial license.
- Reimplemented the snd_buffersize cvar for the FMOD Ex sound system. Rather
than a time in ms, this is now the length in samples of the DSP buffer.
Also added the snd_buffercount cvar to offer complete control over the
call to FMOD::System::setDSPBufferSize(). Note that with any snd_samplerate
below about 44kHz, you will need to set snd_buffersize to avoid long
latencies.
- Reimplemented the snd_output cvar for the FMOD Ex sound system.
- Changed snd_samplerate default to 0. This now means to use the default
sample rate.
- Made snd_output, snd_output_format, snd_speakermode, snd_resampler, and
snd_hrtf available through the menu.
- Split the HRTF effect selection into its own cvar: snd_hrtf.
- Removed 96000 Hz option from the menu. It's still available through the
cvar, if desired.
- Fixed: If Windows sound init failed, retry with DirectSound. (Apparently,
WASAPI doesn't work with more than two speakers and PCM-Float output at the
same time.)
- Fixed: Area sounds only played from the front speakers once you got within
the 2D panning area.
March 25, 2008 (Changes by Graf Zahl)
- Increased the limit for 'imp/active' to 6. This sound definitely benefits
from a higher limit.

View File

@ -88,7 +88,6 @@ enum
static bool waitingforspawn[MAXPLAYERS];
DCajunMaster::~DCajunMaster()
{
ForgetBots();

View File

@ -418,16 +418,19 @@ void DObject::Destroy ()
size_t DObject::PropagateMark()
{
const PClass *info = GetClass();
const size_t *offsets = info->FlatPointers;
if (offsets == NULL)
if (!PClass::bShutdown)
{
const_cast<PClass *>(info)->BuildFlatPointers();
offsets = info->FlatPointers;
}
while (*offsets != ~(size_t)0)
{
GC::Mark((DObject **)((BYTE *)this + *offsets));
offsets++;
const size_t *offsets = info->FlatPointers;
if (offsets == NULL)
{
const_cast<PClass *>(info)->BuildFlatPointers();
offsets = info->FlatPointers;
}
while (*offsets != ~(size_t)0)
{
GC::Mark((DObject **)((BYTE *)this + *offsets));
offsets++;
}
}
return info->Size;
}

View File

@ -298,10 +298,14 @@ static void MarkRoot()
if (playeringame[i])
players[i].PropagateMark();
}
if (SectorMarker == NULL)
if (SectorMarker == NULL && sectors != NULL)
{
SectorMarker = new DSectorMarker;
}
else if (sectors == NULL)
{
SectorMarker = NULL;
}
else
{
SectorMarker->SecNum = 0;

View File

@ -41,6 +41,7 @@
TArray<PClass *> PClass::m_RuntimeActors;
TArray<PClass *> PClass::m_Types;
PClass *PClass::TypeHash[PClass::HASH_SIZE];
bool PClass::bShutdown;
// A harmless non_NULL FlatPointer for classes without pointers.
static const size_t TheEnd = ~0u;
@ -110,6 +111,7 @@ void PClass::StaticShutdown ()
{
delete[] uniqueFPs[i];
}
bShutdown = true;
}
void PClass::StaticFreeData (PClass *type)

View File

@ -138,6 +138,8 @@ struct PClass
enum { HASH_SIZE = 256 };
static PClass *TypeHash[HASH_SIZE];
static bool bShutdown;
};
#endif

View File

@ -71,8 +71,7 @@ void M_OptInit (void);
// [RH] Initialize the video modes menu
void M_InitVideoModesMenu (void);
struct menu_s;
void M_SwitchMenu (struct menu_s *menu);
void M_SwitchMenu (struct menu_t *menu);
void M_PopMenuStack (void);
@ -100,6 +99,7 @@ typedef enum {
discrete,
discretes,
cdiscrete,
ediscrete,
discrete_guid,
control,
screenres,
@ -145,8 +145,9 @@ typedef struct menuitem_s {
char *res3;
} d;
union {
struct value_s *values;
struct value_t *values;
struct valuestring_t *valuestrings;
struct valueenum_t *enumvalues;
GUIDName *guidvalues;
char *command;
void (*cfunc)(FBaseCVar *cvar, float newval);
@ -157,7 +158,7 @@ typedef struct menuitem_s {
} e;
} menuitem_t;
typedef struct menu_s {
struct menu_t {
const char *texttitle;
int lastOn;
int numitems;
@ -169,18 +170,23 @@ typedef struct menu_s {
void (*PreDraw)(void);
bool DontDim;
void (*EscapeHandler)(void);
} menu_t;
};
typedef struct value_s {
struct value_t {
float value;
const char *name;
} value_t;
};
struct valuestring_t {
float value;
FString name;
};
struct valueenum_t {
const char *value; // Value of cvar
const char *name; // Name on menu
};
typedef struct
{
// -1 = no cursor here, 1 = ok, 2 = arrows ok

View File

@ -100,9 +100,6 @@ extern int skullAnimCounter;
EXTERN_CVAR (Bool, cl_run)
EXTERN_CVAR (Int, crosshair)
EXTERN_CVAR (Bool, freelook)
EXTERN_CVAR (Int, snd_buffersize)
EXTERN_CVAR (Int, snd_samplerate)
EXTERN_CVAR (Bool, snd_waterreverb)
EXTERN_CVAR (Int, sv_smartaim)
static void CalcIndent (menu_t *menu);
@ -1128,62 +1125,131 @@ EXTERN_CVAR (Float, snd_movievolume)
#endif
EXTERN_CVAR (Bool, snd_flipstereo)
EXTERN_CVAR (Bool, snd_pitched)
EXTERN_CVAR (String, snd_output_format)
EXTERN_CVAR (String, snd_speakermode)
EXTERN_CVAR (String, snd_resampler)
EXTERN_CVAR (String, snd_output)
EXTERN_CVAR (Int, snd_buffersize)
EXTERN_CVAR (Int, snd_buffercount)
EXTERN_CVAR (Int, snd_samplerate)
EXTERN_CVAR (Bool, snd_hrtf)
EXTERN_CVAR (Bool, snd_waterreverb)
EXTERN_CVAR (Int, snd_mididevice)
static void MakeSoundChanges ();
static void AdvSoundOptions ();
static void ChooseMIDI ();
static value_t SampleRates[] =
{
{ 4000.f, "4000 Hz" },
{ 8000.f, "8000 Hz" },
{ 11025.f, "11025 Hz" },
{ 22050.f, "22050 Hz" },
{ 32000.f, "32000 Hz" },
{ 44100.f, "44100 Hz" },
{ 48000.f, "48000 Hz" },
{ 96000.f, "96000 Hz" }
{ 0.f, "Default" },
{ 4000.f, "4000 Hz" },
{ 8000.f, "8000 Hz" },
{ 11025.f, "11025 Hz" },
{ 22050.f, "22050 Hz" },
{ 32000.f, "32000 Hz" },
{ 44100.f, "44100 Hz" },
{ 48000.f, "48000 Hz" }
};
static value_t BufferSizes[] =
{
{ 0.f, "Default" },
{ 20.f, "20 ms" },
{ 40.f, "40 ms" },
{ 60.f, "60 ms" },
{ 80.f, "80 ms" },
{ 100.f, "100 ms" },
{ 120.f, "120 ms" },
{ 140.f, "140 ms" },
{ 160.f, "160 ms" },
{ 180.f, "180 ms" },
{ 200.f, "200 ms" },
{ 0.f, "Default" },
{ 64.f, "64 samples" },
{ 128.f, "128 samples" },
{ 256.f, "256 samples" },
{ 512.f, "512 samples" },
{ 1024.f, "1024 samples" },
{ 2048.f, "2048 samples" },
{ 4096.f, "4096 samples" }
};
static value_t BufferCounts[] =
{
{ 0.f, "Default" },
{ 2.f, "2" },
{ 3.f, "3" },
{ 4.f, "4" },
{ 5.f, "5" },
{ 6.f, "6" },
{ 7.f, "7" },
{ 8.f, "8" },
{ 9.f, "9" },
{ 10.f, "10" },
{ 11.f, "11" },
{ 12.f, "12" }
};
static valueenum_t Outputs[] =
{
{ "Default", "Default" },
#if defined(_WIN32)
{ "DirectSound", "DirectSound" },
{ "WASAPI", "Vista WASAPI" },
{ "ASIO", "ASIO" },
{ "WaveOut", "WaveOut" },
{ "OpenAL", "OpenAL (very beta)" },
#elif defined(unix)
{ "OSS", "OSS" },
{ "ALSA", "ALSA" },
{ "ESD", "ESD" },
#elif defined(__APPLE__)
{ "Sound Manager", "Sound Manager" },
{ "Core Audio", "Core Audio" },
#endif
{ "No sound", "No sound" }
};
static valueenum_t OutputFormats[] =
{
{ "PCM-8", "8-bit" },
{ "PCM-16", "16-bit" },
{ "PCM-24", "24-bit" },
{ "PCM-32", "32-bit" },
{ "PCM-Float", "32-bit float" }
};
static valueenum_t SpeakerModes[] =
{
{ "Auto", "Auto" },
{ "Mono", "Mono" },
{ "Stereo", "Stereo" },
{ "Prologic", "Dolby Prologic Decoder" },
{ "Quad", "Quad" },
{ "Surround", "5 speakers" },
{ "5.1", "5.1 speakers" },
{ "7.1", "7.1 speakers" }
};
static valueenum_t Resamplers[] =
{
{ "NoInterp", "No interpolation" },
{ "Linear", "Linear" },
{ "Cubic", "Cubic" },
{ "Spline", "Spline" }
};
static menuitem_t SoundItems[] =
{
{ slider, "Sound effects volume", {&snd_sfxvolume}, {0.0}, {1.0}, {0.05}, {NULL} },
#ifdef _WIN32
{ slider, "Sounds volume", {&snd_sfxvolume}, {0.0}, {1.0}, {0.05}, {NULL} },
{ slider, "Music volume", {&snd_musicvolume}, {0.0}, {1.0}, {0.05}, {NULL} },
{ slider, "Movie volume", {&snd_movievolume}, {0.0}, {1.0}, {0.05}, {NULL} },
#else
{ slider, "Music volume", {&snd_musicvolume}, {0.0}, {1.0}, {0.05}, {NULL} },
#endif
{ discrete, "MIDI device", {&snd_mididevice}, {0.0}, {0.0}, {0.0}, {NULL} },
{ redtext, " ", {NULL}, {0.0}, {0.0}, {0.0}, {NULL} },
{ discrete, "Underwater Reverb", {&snd_waterreverb}, {2.0}, {0.0}, {0.0}, {OnOff} },
{ discrete, "Flip Stereo Channels", {&snd_flipstereo}, {2.0}, {0.0}, {0.0}, {OnOff} },
{ discrete, "Random Pitch Variations", {&snd_pitched}, {2.0}, {0.0}, {0.0}, {OnOff} },
{ discrete, "Underwater reverb", {&snd_waterreverb}, {2.0}, {0.0}, {0.0}, {OnOff} },
{ discrete, "Randomize pitches", {&snd_pitched}, {2.0}, {0.0}, {0.0}, {OnOff} },
{ redtext, " ", {NULL}, {0.0}, {0.0}, {0.0}, {NULL} },
{ more, "Activate below settings", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)MakeSoundChanges} },
{ more, "Restart sound", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)MakeSoundChanges} },
{ redtext, " ", {NULL}, {0.0}, {0.0}, {0.0}, {NULL} },
{ discrete, "Sample Rate", {&snd_samplerate}, {8.0}, {0.0}, {0.0}, {SampleRates} },
{ discrete, "Buffer Size", {&snd_buffersize}, {11.0}, {0.0}, {0.0}, {BufferSizes} },
{ ediscrete,"Output system", {&snd_output}, {countof(Outputs)}, {0.0}, {0.0}, {(value_t *)Outputs} },
{ ediscrete,"Output format", {&snd_output_format}, {5.0}, {0.0}, {0.0}, {(value_t *)OutputFormats} },
{ ediscrete,"Speaker mode", {&snd_speakermode}, {8.0}, {0.0}, {0.0}, {(value_t *)SpeakerModes} },
{ ediscrete,"Resampler", {&snd_resampler}, {4.0}, {0.0}, {0.0}, {(value_t *)Resamplers} },
{ discrete, "HRTF filter", {&snd_hrtf}, {2.0}, {0.0}, {0.0}, {(value_t *)OnOff} },
{ discrete, "Sample rate", {&snd_samplerate}, {8.0}, {0.0}, {0.0}, {SampleRates} },
{ discrete, "Buffer size", {&snd_buffersize}, {8.0}, {0.0}, {0.0}, {BufferSizes} },
{ discrete, "Buffer count", {&snd_buffercount}, {12.0}, {0.0}, {0.0}, {BufferCounts} },
{ redtext, " ", {NULL}, {0.0}, {0.0}, {0.0}, {NULL} },
{ more, "Advanced Options", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)AdvSoundOptions} },
#ifdef _WIN32
{ more, "Select MIDI Device", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)ChooseMIDI} },
#endif
{ more, "Advanced options", {NULL}, {0.0}, {0.0}, {0.0}, {(value_t *)AdvSoundOptions} },
};
static menu_t SoundMenu =
@ -1195,29 +1261,7 @@ static menu_t SoundMenu =
SoundItems,
};
#ifdef _WIN32
/*=======================================
*
* MIDI Device Menu
*
*=======================================*/
EXTERN_CVAR (Int, snd_mididevice)
static menuitem_t MidiDeviceItems[] =
{
{ discrete, "Device", {&snd_mididevice}, {0.0}, {0.0}, {0.0}, {NULL} },
};
static menu_t MidiDeviceMenu =
{
"SELECT MIDI DEVICE",
0,
1,
0,
MidiDeviceItems,
};
#endif
#define MIDI_DEVICE_ITEM 2
/*=======================================
*
@ -1498,6 +1542,42 @@ int M_FindCurGUID (const GUID &guid, GUIDName *values, int numvals)
return v;
}
const char *M_FindCurVal(const char *cur, valueenum_t *values, int numvals)
{
for (int v = 0; v < numvals; ++v)
{
if (stricmp(values[v].value, cur) == 0)
{
return values[v].name;
}
}
return cur;
}
const char *M_FindPrevVal(const char *cur, valueenum_t *values, int numvals)
{
for (int v = 0; v < numvals; ++v)
{
if (stricmp(values[v].value, cur) == 0)
{
return values[v == 0 ? numvals - 1 : v - 1].value;
}
}
return values[0].value;
}
const char *M_FindNextVal(const char *cur, valueenum_t *values, int numvals)
{
for (int v = 0; v < numvals; ++v)
{
if (stricmp(values[v].value, cur) == 0)
{
return values[v == numvals - 1 ? 0 : v + 1].value;
}
}
return values[0].value;
}
void M_OptDrawer ()
{
EColorRange color;
@ -1684,6 +1764,16 @@ void M_OptDrawer ()
}
break;
case ediscrete:
{
const char *v;
value = item->a.cvar->GetGenericRep (CVAR_String);
v = M_FindCurVal(value.String, item->e.enumvalues, (int)item->b.numvalues);
screen->DrawText(ValueColor, CurrentMenu->indent + 14, y, v, DTA_Clean, true, TAG_DONE);
}
break;
case discrete_guid:
{
int v, vals;
@ -2163,6 +2253,13 @@ void M_OptResponder (event_t *ev)
S_Sound (CHAN_VOICE, "menu/change", 1, ATTN_NONE);
break;
case ediscrete:
value = item->a.cvar->GetGenericRep(CVAR_String);
value.String = const_cast<char *>(M_FindPrevVal(value.String, item->e.enumvalues, (int)item->b.numvalues));
item->a.cvar->SetGenericRep(value, CVAR_String);
S_Sound (CHAN_VOICE, "menu/change", 1, ATTN_NONE);
break;
case bitmask:
{
int cur;
@ -2305,6 +2402,13 @@ void M_OptResponder (event_t *ev)
S_Sound (CHAN_VOICE, "menu/change", 1, ATTN_NONE);
break;
case ediscrete:
value = item->a.cvar->GetGenericRep(CVAR_String);
value.String = const_cast<char *>(M_FindNextVal(value.String, item->e.enumvalues, (int)item->b.numvalues));
item->a.cvar->SetGenericRep(value, CVAR_String);
S_Sound (CHAN_VOICE, "menu/change", 1, ATTN_NONE);
break;
case bitmask:
{
int cur;
@ -2870,9 +2974,19 @@ CCMD (menu_joystick)
JoystickOptions ();
}
static void FreeMIDIMenuList()
{
if (SoundItems[MIDI_DEVICE_ITEM].e.values != NULL)
{
delete[] SoundItems[MIDI_DEVICE_ITEM].e.values;
}
}
static void SoundOptions ()
{
M_SwitchMenu (&SoundMenu);
I_BuildMIDIMenuList(&SoundItems[MIDI_DEVICE_ITEM].e.values, &SoundItems[MIDI_DEVICE_ITEM].b.min);
atterm(FreeMIDIMenuList);
M_SwitchMenu(&SoundMenu);
}
CCMD (menu_sound)
@ -2894,22 +3008,6 @@ CCMD (menu_advsound)
AdvSoundOptions ();
}
#ifdef _WIN32
static void ChooseMIDI ()
{
I_BuildMIDIMenuList (&MidiDeviceItems[0].e.values,
&MidiDeviceItems[0].b.min);
M_SwitchMenu (&MidiDeviceMenu);
}
CCMD (menu_mididevice)
{
M_StartControlPanel (true);
OptionsActive = true;
ChooseMIDI ();
}
#endif
static void MakeSoundChanges (void)
{
static char snd_reset[] = "snd_reset";

View File

@ -93,7 +93,7 @@ static size_t ReadVarLen (const BYTE *buf, int *time_out)
return ofs;
}
static size_t WriteVarLen (FILE *file, int time)
static size_t WriteVarLen (TArray<BYTE> &file, int time)
{
long buffer;
size_t ofs;
@ -105,7 +105,7 @@ static size_t WriteVarLen (FILE *file, int time)
}
for (ofs = 0;;)
{
fputc (buffer & 0xff, file);
file.Push(BYTE(buffer & 0xff));
if (buffer & 0x80)
buffer >>= 8;
else
@ -114,7 +114,7 @@ static size_t WriteVarLen (FILE *file, int time)
return ofs;
}
bool ProduceMIDI (const BYTE *musBuf, FILE *outFile)
bool ProduceMIDI (const BYTE *musBuf, TArray<BYTE> &outFile)
{
BYTE midStatus, midArgs, mid1, mid2;
size_t mus_p, maxmus_p;
@ -125,7 +125,6 @@ bool ProduceMIDI (const BYTE *musBuf, FILE *outFile)
BYTE lastVel[16];
SBYTE chanMap[16];
int chanCount;
int dupCount = 0;
long trackLen;
// Do some validation of the MUS file
@ -136,7 +135,9 @@ bool ProduceMIDI (const BYTE *musBuf, FILE *outFile)
return false;
// Prep for conversion
fwrite (StaticMIDIhead, 1, sizeof(StaticMIDIhead), outFile);
outFile.Clear();
outFile.Reserve(sizeof(StaticMIDIhead));
memcpy(&outFile[0], StaticMIDIhead, sizeof(StaticMIDIhead));
musBuf += LittleShort(musHead->SongStart);
maxmus_p = LittleShort(musHead->SongLen);
@ -167,10 +168,10 @@ bool ProduceMIDI (const BYTE *musBuf, FILE *outFile)
{
// This is the first time this channel has been used,
// so sets its volume to 127.
fputc (0, outFile);
fputc (0xB0 | chanCount, outFile);
fputc (7, outFile);
fputc (127, outFile);
outFile.Push(0);
outFile.Push(0xB0 | chanCount);
outFile.Push(7);
outFile.Push(127);
chanMap[channel] = chanCount++;
if (chanCount == 9)
++chanCount;
@ -237,20 +238,15 @@ bool ProduceMIDI (const BYTE *musBuf, FILE *outFile)
WriteVarLen (outFile, deltaTime);
if (midStatus == status)
{
++dupCount;
fputc (mid1, outFile);
if (!midArgs)
fputc (mid2, outFile);
}
else
if (midStatus != status)
{
status = midStatus;
fputc (status, outFile);
fputc (mid1, outFile);
if (!midArgs)
fputc (mid2, outFile);
outFile.Push(status);
}
outFile.Push(mid1);
if (midArgs == 0)
{
outFile.Push(mid2);
}
if (event & 128)
{
@ -263,12 +259,20 @@ bool ProduceMIDI (const BYTE *musBuf, FILE *outFile)
}
// fill in track length
trackLen = ftell (outFile) - 22;
fseek (outFile, 18, SEEK_SET);
fputc ((trackLen >> 24) & 255, outFile);
fputc ((trackLen >> 16) & 255, outFile);
fputc ((trackLen >> 8) & 255, outFile);
fputc (trackLen & 255, outFile);
trackLen = outFile.Size() - 22;
outFile[18] = BYTE((trackLen >> 24) & 255);
outFile[19] = BYTE((trackLen >> 16) & 255);
outFile[20] = BYTE((trackLen >> 8) & 255);
outFile[21] = BYTE(trackLen & 255);
return true;
}
bool ProduceMIDI(const BYTE *musBuf, FILE *outFile)
{
TArray<BYTE> work;
if (ProduceMIDI(musBuf, work))
{
return fwrite(&work[0], 1, work.Size(), outFile) == work.Size();
}
return false;
}

View File

@ -73,6 +73,7 @@ typedef struct
WORD Pad;
} MUSHeader;
bool ProduceMIDI (const BYTE *musBuf, TArray<BYTE> &outFile);
bool ProduceMIDI (const BYTE *musBuf, FILE *outFile);
#endif //__MUS2MIDI_H__

View File

@ -121,6 +121,20 @@ void STACK_ARGS call_terms ()
}
}
//==========================================================================
//
// FinalGC
//
// Collect garbage one last time before exiting.
//
//==========================================================================
static void FinalGC()
{
Args = NULL;
GC::FullGC();
}
static void STACK_ARGS NewFailure ()
{
I_FatalError ("Failed to allocate memory from system heap");
@ -209,6 +223,7 @@ int main (int argc, char **argv)
try
{
Args = new DArgs(argc, argv);
atterm(FinalGC);
/*
killough 1/98:

View File

@ -92,6 +92,11 @@ FMOD_RESULT SPC_CreateCodec(FMOD::System *sys);
static int Enum_NumForName(const FEnumList *list, const char *name);
static const char *Enum_NameForNum(const FEnumList *list, int num);
static FMOD_RESULT F_CALLBACK Memory_Open(const char *name, int unicode, unsigned int *filesize, void **handle, void **userdata);
static FMOD_RESULT F_CALLBACK Memory_Close(void *handle, void *userdata);
static FMOD_RESULT F_CALLBACK Memory_Read(void *handle, void *buffer, unsigned int sizebytes, unsigned int *bytesread, void *userdata);
static FMOD_RESULT F_CALLBACK Memory_Seek(void *handle, unsigned int pos, void *userdata);
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
EXTERN_CVAR (String, snd_output)
@ -106,15 +111,19 @@ EXTERN_CVAR (Int, snd_channels)
ReverbContainer *ForcedEnvironment;
CVAR (Int, snd_driver, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Int, snd_buffercount, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Bool, snd_hrtf, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Bool, snd_waterreverb, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (String, snd_resampler, "Linear", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (String, snd_speakermode, "Auto", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (String, snd_output_format, "PCM-16", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (String, snd_midipatchset, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Bool, snd_dspnet, false, 0)
// PRIVATE DATA DEFINITIONS ------------------------------------------------
static const ReverbContainer *PrevEnvironment;
static bool ShowedBanner;
// The rolloff callback is called during FMOD::Sound::play, so we need this
// global variable to contain the sound info during that time for the
@ -164,8 +173,6 @@ static const FEnumList SpeakerModeNames[] =
{ "1", FMOD_SPEAKERMODE_MONO },
{ "2", FMOD_SPEAKERMODE_STEREO },
{ "4", FMOD_SPEAKERMODE_QUAD },
{ "Headphones", 9001 },
{ "HRTF", 9001 },
{ NULL, 0 }
};
@ -195,6 +202,16 @@ static const FEnumList SoundFormatNames[] =
{ NULL, 0 }
};
static const char *OpenStateNames[] =
{
"Ready",
"Loading",
"Error",
"Connecting",
"Buffering",
"Seeking"
};
// CODE --------------------------------------------------------------------
//==========================================================================
@ -374,6 +391,26 @@ public:
return FMOD_OK == Channel->setPosition(pos, FMOD_TIMEUNIT_MS);
}
FString GetStats()
{
FString stats;
FMOD_OPENSTATE openstate;
unsigned int percentbuffered;
unsigned int position;
bool starving;
if (FMOD_OK == Stream->getOpenState(&openstate, &percentbuffered, &starving))
{
stats = (openstate <= FMOD_OPENSTATE_SEEKING ? OpenStateNames[openstate] : "Unknown state");
stats.AppendFormat(",%3d%% buffered, %s", percentbuffered, starving ? "Starving" : "Well-fed");
}
if (Channel != NULL && FMOD_OK == Channel->getPosition(&position, FMOD_TIMEUNIT_MS))
{
stats.AppendFormat(", %d ms", position);
}
return stats;
}
static FMOD_RESULT F_CALLBACK PCMReadCallback(FMOD_SOUND *sound, void *data, unsigned int datalen)
{
FMOD_RESULT result;
@ -445,6 +482,8 @@ bool FMODSoundRenderer::Init()
FMOD_SOUND_FORMAT format;
FMOD_DSP_RESAMPLER resampler;
FMOD_INITFLAGS initflags;
int samplerate;
int driver;
int eval;
@ -454,7 +493,12 @@ bool FMODSoundRenderer::Init()
PausableSfx = NULL;
PrevEnvironment = DefaultEnvironments[0];
Printf ("I_InitSound: Initializing FMOD\n");
Printf("I_InitSound: Initializing FMOD\n");
if (!ShowedBanner)
{
Printf("FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2007.\n");
ShowedBanner = true;
}
// Create a System object and initialize.
result = FMOD::System_Create(&Sys);
@ -472,30 +516,6 @@ bool FMODSoundRenderer::Init()
return false;
}
result = Sys->getDriverCaps(0, &Driver_Caps, &Driver_MinFrequency, &Driver_MaxFrequency, &speakermode);
ERRCHECK(result);
// Set the user selected speaker mode.
eval = Enum_NumForName(SpeakerModeNames, snd_speakermode);
if (eval >= 0)
{
speakermode = FMOD_SPEAKERMODE(eval);
}
result = Sys->setSpeakerMode(speakermode < 9000 ? speakermode : FMOD_SPEAKERMODE_STEREO);
ERRCHECK(result);
// Set software format
eval = Enum_NumForName(SoundFormatNames, snd_output_format);
format = eval >= 0 ? FMOD_SOUND_FORMAT(eval) : FMOD_SOUND_FORMAT_PCM16;
eval = Enum_NumForName(ResamplerNames, snd_resampler);
resampler = eval >= 0 ? FMOD_DSP_RESAMPLER(eval) : FMOD_DSP_RESAMPLER_LINEAR;
result = Sys->setSoftwareFormat(snd_samplerate, format, 0, 0, resampler);
ERRCHECK(result);
// Set software channels according to snd_channels
result = Sys->setSoftwareChannels(snd_channels + NUM_EXTRA_SOFTWARE_CHANNELS);
ERRCHECK(result);
#ifdef _WIN32
if (OSPlatform == os_WinNT4)
{
@ -541,18 +561,74 @@ bool FMODSoundRenderer::Init()
ERRCHECK(result);
}
result = Sys->getNumDrivers(&driver);
if (result == FMOD_OK)
{
if (snd_driver >= driver)
{
Printf (TEXTCOLOR_BLUE"Driver %d does not exist. Using 0.\n", *snd_driver);
driver = 0;
}
else
{
driver = snd_driver;
}
result = Sys->setDriver(driver);
}
result = Sys->getDriver(&driver);
result = Sys->getDriverCaps(driver, &Driver_Caps, &Driver_MinFrequency, &Driver_MaxFrequency, &speakermode);
ERRCHECK(result);
// Set the user selected speaker mode.
eval = Enum_NumForName(SpeakerModeNames, snd_speakermode);
if (eval >= 0)
{
speakermode = FMOD_SPEAKERMODE(eval);
}
result = Sys->setSpeakerMode(speakermode < 9000 ? speakermode : FMOD_SPEAKERMODE_STEREO);
ERRCHECK(result);
// Set software format
eval = Enum_NumForName(SoundFormatNames, snd_output_format);
format = eval >= 0 ? FMOD_SOUND_FORMAT(eval) : FMOD_SOUND_FORMAT_PCM16;
eval = Enum_NumForName(ResamplerNames, snd_resampler);
resampler = eval >= 0 ? FMOD_DSP_RESAMPLER(eval) : FMOD_DSP_RESAMPLER_LINEAR;
samplerate = clamp<int>(snd_samplerate, Driver_MinFrequency, Driver_MaxFrequency);
if (samplerate == 0 || snd_samplerate == 0)
{ // Creative's ASIO drivers report the only supported frequency as 0!
if (FMOD_OK != Sys->getSoftwareFormat(&samplerate, NULL, NULL, NULL, NULL, NULL))
{
samplerate = 48000;
}
}
if (samplerate != snd_samplerate && snd_samplerate != 0)
{
Printf(TEXTCOLOR_BLUE"Sample rate %d is unsupported. Trying %d\n", *snd_samplerate, samplerate);
}
result = Sys->setSoftwareFormat(samplerate, format, 0, 0, resampler);
// Set software channels according to snd_channels
result = Sys->setSoftwareChannels(snd_channels + NUM_EXTRA_SOFTWARE_CHANNELS);
ERRCHECK(result);
if (Driver_Caps & FMOD_CAPS_HARDWARE_EMULATED)
{ // The user has the 'Acceleration' slider set to off!
// This is really bad for latency!
Printf ("Warning: The sound acceleration slider has been set to off.\n");
Printf ("Please turn it back on if you want decent sound.\n");
Printf (TEXTCOLOR_BLUE"Warning: The sound acceleration slider has been set to off.\n");
Printf (TEXTCOLOR_BLUE"Please turn it back on if you want decent sound.\n");
result = Sys->setDSPBufferSize(1024, 10); // At 48khz, the latency between issuing an fmod command and hearing it will now be about 213ms.
ERRCHECK(result);
}
else if (snd_buffersize != 0 || snd_buffercount != 0)
{
int buffersize = snd_buffersize ? snd_buffersize : 1024;
int buffercount = snd_buffercount ? snd_buffercount : 4;
result = Sys->setDSPBufferSize(buffersize, buffercount);
}
// Try to init
initflags = FMOD_INIT_NORMAL;
if (speakermode > 9000)
if (snd_hrtf)
{
initflags |= FMOD_INIT_SOFTWARE_HRTF;
}
@ -560,17 +636,38 @@ bool FMODSoundRenderer::Init()
{
initflags |= FMOD_INIT_ENABLE_DSPNET;
}
result = Sys->init(snd_channels + NUM_EXTRA_SOFTWARE_CHANNELS, initflags, 0);
if (result == FMOD_ERR_OUTPUT_CREATEBUFFER)
{ // The speaker mode selected isn't supported by this soundcard. Switch it back to stereo.
result = Sys->setSpeakerMode(FMOD_SPEAKERMODE_STEREO);
ERRCHECK(result);
for (;;)
{
result = Sys->init(snd_channels + NUM_EXTRA_SOFTWARE_CHANNELS, initflags, 0);
ERRCHECK(result);
if (result == FMOD_ERR_OUTPUT_CREATEBUFFER)
{ // The speaker mode selected isn't supported by this soundcard. Switch it back to stereo.
result = Sys->getSpeakerMode(&speakermode);
if (result == FMOD_OK && FMOD_OK == Sys->setSpeakerMode(FMOD_SPEAKERMODE_STEREO))
{
continue;
}
}
#ifdef _WIN32
else if (result == FMOD_ERR_OUTPUT_INIT)
{
FMOD_OUTPUTTYPE output;
result = Sys->getOutput(&output);
if (result == FMOD_OK && output != FMOD_OUTPUTTYPE_DSOUND)
{
Printf(TEXTCOLOR_BLUE" Init failed for output type %s. Retrying with DirectSound.\n",
Enum_NameForNum(OutputNames, output));
if (FMOD_OK == Sys->setOutput(FMOD_OUTPUTTYPE_DSOUND))
{
continue;
}
}
}
#endif
break;
}
if (result != FMOD_OK)
{ // Initializing FMOD failed. Cry cry.
Printf (" System::init returned error code %d\n", result);
return false;
}
@ -656,6 +753,8 @@ void FMODSoundRenderer::PrintStatus()
int samplerate;
int numoutputchannels;
int num2d, num3d, total;
unsigned int bufferlength;
int numbuffers;
if (FMOD_OK == Sys->getOutput(&output))
{
@ -688,6 +787,10 @@ void FMODSoundRenderer::PrintStatus()
Printf (TEXTCOLOR_LIGHTBLUE "Software mixer channels: "TEXTCOLOR_GREEN"%d\n", numoutputchannels);
Printf (TEXTCOLOR_LIGHTBLUE "Software mixer resampler: "TEXTCOLOR_GREEN"%s\n", Enum_NameForNum(ResamplerNames, resampler));
}
if (FMOD_OK == Sys->getDSPBufferSize(&bufferlength, &numbuffers))
{
Printf (TEXTCOLOR_LIGHTBLUE "DSP buffers: "TEXTCOLOR_GREEN"%u samples x %d\n", bufferlength, numbuffers);
}
}
//==========================================================================
@ -892,6 +995,7 @@ SoundStream *FMODSoundRenderer::OpenStream(const char *filename_or_data, int fla
FMOD_MODE mode;
FMOD_CREATESOUNDEXINFO exinfo = { sizeof(exinfo), };
FMOD::Sound *stream;
FMOD_RESULT result;
mode = FMOD_SOFTWARE | FMOD_2D | FMOD_CREATESTREAM;
if (flags & SoundStream::Loop)
@ -905,8 +1009,25 @@ SoundStream *FMODSoundRenderer::OpenStream(const char *filename_or_data, int fla
}
exinfo.length = length;
exinfo.fileoffset = offset;
if ((*snd_midipatchset)[0] != '\0')
{
exinfo.dlsname = snd_midipatchset;
}
if (FMOD_OK == Sys->createSound(filename_or_data, mode, &exinfo, &stream))
result = Sys->createSound(filename_or_data, mode, &exinfo, &stream);
if (result == FMOD_ERR_FORMAT && exinfo.dlsname != NULL)
{
// FMOD_ERR_FORMAT could refer to either the main sound file or
// to the DLS instrument set. Try again without special DLS
// instruments to see if that lets it succeed.
exinfo.dlsname = NULL;
result = Sys->createSound(filename_or_data, mode, &exinfo, &stream);
if (result == FMOD_OK)
{
Printf("%s is an unsupported format.\n", *snd_midipatchset);
}
}
if (result == FMOD_OK)
{
return new FMODStreamCapsule(stream, this);
}
@ -1080,6 +1201,10 @@ FMOD_MODE FMODSoundRenderer::SetChanHeadSettings(FMOD::Channel *chan, sfxinfo_t
if (chan->get3DPanLevel(&old_level) == FMOD_OK && old_level != level)
{ // Only set it if it's different.
chan->set3DPanLevel(level);
if (level < 1)
{ // Let the noise come from all speakers, not just the front ones.
chan->setSpeakerMix(1,1,1,1,1,1,1,1);
}
}
return oldmode;
}

View File

@ -69,6 +69,7 @@ extern void ChildSigHandler (int signum);
#include "i_cd.h"
#include "tempfiles.h"
#include "templates.h"
#include "stats.h"
#include <fmod.h>
@ -130,6 +131,11 @@ void MusInfo::TimidityVolumeChanged()
{
}
FString MusInfo::GetStats()
{
return "No stats available for this song";
}
void I_InitMusic (void)
{
static bool setatterm = false;
@ -226,7 +232,7 @@ void I_UnRegisterSong (void *handle)
}
}
void *I_RegisterSong (const char *filename, char * musiccache, int offset, int len, int device)
void *I_RegisterSong (const char *filename, char *musiccache, int offset, int len, int device)
{
FILE *file;
MusInfo *info = NULL;
@ -237,7 +243,7 @@ void *I_RegisterSong (const char *filename, char * musiccache, int offset, int l
return 0;
}
if (offset!=-1)
if (offset != -1)
{
file = fopen (filename, "rb");
if (file == NULL)
@ -288,14 +294,50 @@ void *I_RegisterSong (const char *filename, char * musiccache, int offset, int l
info = NULL;
}
}
if (info == NULL && (snd_mididevice != -2 || device == 0))
if (info == NULL && (snd_mididevice >= 0 || device == 0))
{
info = new MUSSong2 (file, musiccache, len);
}
else if (info == NULL && GSnd != NULL)
#endif // _WIN32
{
info = new TimiditySong (file, musiccache, len);
if (snd_mididevice == -1)
{
TArray<BYTE> midi;
bool midi_made = false;
if (file == NULL)
{
midi_made = ProduceMIDI((BYTE *)musiccache, midi);
}
else
{
BYTE *mus = new BYTE[len];
size_t did_read = fread(mus, 1, len, file);
if (did_read == len)
{
midi_made = ProduceMIDI(mus, midi);
}
fseek(file, -(long)did_read, SEEK_CUR);
delete[] mus;
}
if (midi_made)
{
FILE *f = fopen("latest.mid", "wb");
fwrite(&midi[0], 1, midi.Size(), f);
fclose(f);
info = new StreamSong((char *)&midi[0], -1, midi.Size());
if (!info->IsValid())
{
delete info;
info = NULL;
}
}
}
if (info == NULL)
{
info = new TimiditySong (file, musiccache, len);
}
}
}
}
@ -313,14 +355,17 @@ void *I_RegisterSong (const char *filename, char * musiccache, int offset, int l
info = NULL;
}
}
if (info == NULL && (snd_mididevice != -2 || device == 0))
else if (info == NULL && (snd_mididevice >= 0 || device == 0))
{
info = new MIDISong2 (file, musiccache, len);
}
else if (info == NULL && GSnd != NULL)
#endif // _WIN32
{
info = new TimiditySong (file, musiccache, len);
if (snd_mididevice != -1)
{
info = new TimiditySong (file, musiccache, len);
}
}
}
// Check for RDosPlay raw OPL format
@ -480,3 +525,18 @@ CCMD(testmusicvol)
else
Printf("Current relative volume is %1.2f\n", relative_volume);
}
//==========================================================================
//
// STAT music
//
//==========================================================================
ADD_STAT(music)
{
if (currSong != NULL)
{
return currSong->GetStats();
}
return "No song playing";
}

View File

@ -43,7 +43,7 @@
//
void I_InitMusic ();
void I_ShutdownMusic ();
void I_BuildMIDIMenuList (struct value_s **values, float *numValues);
void I_BuildMIDIMenuList (struct value_t **values, float *numValues);
void I_UpdateMusic ();
// Volume.

View File

@ -44,6 +44,7 @@ public:
virtual bool IsValid () const = 0;
virtual bool SetPosition (int order);
virtual void Update();
virtual FString GetStats();
enum EState
{
@ -242,6 +243,7 @@ public:
bool IsMIDI () const { return false; }
bool IsValid () const { return m_Stream != NULL; }
bool SetPosition (int order);
FString GetStats();
protected:
StreamSong () : m_Stream(NULL), m_LastPos(0) {}

View File

@ -68,12 +68,13 @@ extern HINSTANCE g_hInst;
#include "w_wad.h"
#include "i_video.h"
#include "s_sound.h"
#include "v_text.h"
#include "gi.h"
#include "doomdef.h"
EXTERN_CVAR (Float, snd_sfxvolume)
CVAR (Int, snd_samplerate, 48000, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Int, snd_samplerate, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Int, snd_buffersize, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (String, snd_output, "default", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
@ -124,7 +125,7 @@ void I_InitSound ()
{
delete GSnd;
GSnd = NULL;
Printf ("Sound init failed. Using nosound.\n");
Printf (TEXTCOLOR_RED"Sound init failed. Using nosound.\n");
}
I_InitMusic ();
snd_sfxvolume.Callback ();
@ -215,3 +216,8 @@ bool SoundStream::SetPosition(int pos)
{
return false;
}
FString SoundStream::GetStats()
{
return "No stream stats available.";
}

View File

@ -57,6 +57,7 @@ public:
virtual bool SetPaused (bool paused) = 0;
virtual unsigned int GetPosition () = 0;
virtual bool SetPosition (int pos);
virtual FString GetStats();
};
typedef bool (*SoundStreamCallback)(SoundStream *stream, void *buff, int len, void *userdata);

View File

@ -2,6 +2,7 @@
#include "i_musicinterns.h"
#include "c_dispatch.h"
#include "i_music.h"
#include "i_system.h"
#include "templates.h"
#include "v_text.h"
@ -56,19 +57,22 @@ void I_InitMusicWin32 ()
void I_ShutdownMusicWin32 ()
{
// I don't know if this is an NT 4.0 bug or an FMOD bug, but if waveout
// is used for sound, and a MIDI is also played, then when I quit, the OS
// Ancient bug a saw on NT 4.0 and an old version of FMOD 3: If waveout
// is used for sound and a MIDI is also played, then when I quit, the OS
// tells me a free block was modified after being freed. This is
// apparently a synchronization issue between two threads, because if I
// put this Sleep here after stopping the music but before shutting down
// the entire sound system, the error does not happen. I don't think it's
// a driver problem, because it happens with both a Vortex 2 and an Audigy.
// Though if their drivers are both based off some common Microsoft sample
// code, I suppose it could be a driver issue.
Sleep (50);
// the entire sound system, the error does not happen. Observed with a
// Vortex 2 (may Aureal rest in peace) and an Audigy (damn you, Creative!).
// I no longer have a system with NT4 drivers, so I don't know if this
// workaround is still needed or not.
if (OSPlatform == os_WinNT4)
{
Sleep(50);
}
}
void I_BuildMIDIMenuList (struct value_s **outValues, float *numValues)
void I_BuildMIDIMenuList (struct value_t **outValues, float *numValues)
{
if (*outValues == NULL)
{
@ -79,13 +83,13 @@ void I_BuildMIDIMenuList (struct value_s **outValues, float *numValues)
values[0].name = "TiMidity++";
values[0].value = -2.0;
values[1].name = "FMOD";
values[1].value = -1.0;
if (nummididevices > 0)
{
UINT id;
int p;
values[1].name = "MIDI Mapper";
values[1].value = -1.0;
for (id = 0, p = 2; id < nummididevices; ++id)
{
MIDIOUTCAPS caps;
@ -107,7 +111,7 @@ void I_BuildMIDIMenuList (struct value_s **outValues, float *numValues)
}
else
{
*numValues = 1.f;
*numValues = 2.f;
}
}
}
@ -157,9 +161,9 @@ CCMD (snd_listmididevices)
MMRESULT res;
PrintMidiDevice (-2, "TiMidity++", 0, 0);
PrintMidiDevice (-1, "FMOD", 0, 0);
if (nummididevices != 0)
{
PrintMidiDevice (-1, "MIDI Mapper", MOD_MAPPER, 0);
for (id = 0; id < nummididevices; ++id)
{
res = midiOutGetDevCaps (id, &caps, sizeof(caps));
@ -174,4 +178,39 @@ CCMD (snd_listmididevices)
}
}
}
#else
// Everything but Windows uses this code.
CUSTOM_CVAR(Int, snd_mididevice, -1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
if (self < -2)
self = -2;
else if (self > -1)
self = -1;
}
void I_BuildMIDIMenuList (struct value_t **outValues, float *numValues)
{
if (*outValues == NULL)
{
int count = 1 + nummididevices + (nummididevices > 0);
value_t *values;
*outValues = values = new value_t[count];
values[0].name = "TiMidity++";
values[0].value = -2.0;
values[1].name = "FMOD";
values[1].value = -1.0;
*numValues = 2.f;
}
}
CCMD (snd_listmididevices)
{
Printf("%s-2. TiMidity++\n", -2 == snd_mididevice ? TEXTCOLOR_BOLD : "");
Printf("%s-1. FMOD\n", -1 == snd_mididevice ? TEXTCOLOR_BOLD : "");
}
#endif

View File

@ -92,3 +92,12 @@ bool StreamSong::SetPosition(int order)
return false;
}
}
FString StreamSong::GetStats()
{
if (m_Stream != NULL)
{
return m_Stream->GetStats();
}
return "No song loaded\n";
}

View File

@ -238,6 +238,20 @@ static void UnWTS (void)
}
}
//==========================================================================
//
// FinalGC
//
// If this doesn't free everything, the debug CRT will let us know.
//
//==========================================================================
static void FinalGC()
{
Args = NULL;
GC::FullGC();
}
//==========================================================================
//
// LayoutErrorPane
@ -777,6 +791,7 @@ void DoMain (HINSTANCE hInstance)
#endif
Args = new DArgs(__argc, __argv);
atterm(FinalGC);
// Under XP, get our session ID so we can know when the user changes/locks sessions.
// Since we need to remain binary compatible with older versions of Windows, we

View File

@ -177,15 +177,19 @@
Name="Map Translators"
>
<File
RelativePath=".\xlat\doomxlat.txt"
RelativePath=".\xlat\base.txt"
>
</File>
<File
RelativePath=".\xlat\hereticxlat.txt"
RelativePath=".\xlat\doom.txt"
>
</File>
<File
RelativePath=".\xlat\strifexlat.txt"
RelativePath=".\xlat\heretic.txt"
>
</File>
<File
RelativePath=".\xlat\strife.txt"
>
</File>
<Filter