diff --git a/src/s_sound.cpp b/src/s_sound.cpp index 73f08aa92e..dc56434cd9 100644 --- a/src/s_sound.cpp +++ b/src/s_sound.cpp @@ -1497,7 +1497,7 @@ bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force) if (gamestate == GS_LEVEL || gamestate == GS_TITLELEVEL) { musicname = level.music; - order = level.musicorder + order = level.musicorder; } else {