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- fixed: A_Saw used the target acquired by P_AimLineAttack for determining if it hit something, not the actual victim of the attack. This is particularly incorrect if the target is a ghost or a spectal monster.
SVN r3704 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -151,7 +151,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Saw)
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return;
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}
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P_LineAttack (self, angle, Range, slope, damage, NAME_Melee, pufftype);
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P_LineAttack (self, angle, Range, slope, damage, NAME_Melee, pufftype, false, &linetarget);
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if (!linetarget)
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{
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