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- fixed Doom64 style lighting.
The check for the presence of Doom64 style lighting was done too early before the line lists in the sector were created.
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parent
4253fb6b4a
commit
8b3c03d416
2 changed files with 2 additions and 5 deletions
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@ -3245,6 +3245,8 @@ void MapLoader::LoadLevel(MapData *map, const char *lumpname, int position)
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{
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{
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if (sec.floorplane.isSlope()) sec.reflect[sector_t::floor] = 0;
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if (sec.floorplane.isSlope()) sec.reflect[sector_t::floor] = 0;
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if (sec.ceilingplane.isSlope()) sec.reflect[sector_t::ceiling] = 0;
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if (sec.ceilingplane.isSlope()) sec.reflect[sector_t::ceiling] = 0;
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sec.CheckExColorFlag();
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}
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}
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for (auto &node : Level->nodes)
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for (auto &node : Level->nodes)
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{
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{
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@ -2312,11 +2312,6 @@ public:
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// Create the real linedefs and decompress the sidedefs
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// Create the real linedefs and decompress the sidedefs
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ProcessLineDefs();
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ProcessLineDefs();
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// enable the excolor flag on all sidedefs which need it for a gradient transfer from the sector.
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for (auto& sec : Level->sectors)
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{
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sec.CheckExColorFlag();
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}
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}
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}
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};
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};
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