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Fix compiling with FMOD 4.36
- That stuff I thought that went poof in FMOD Ex 4.37 was apparently already gone in 4.36.
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1 changed files with 4 additions and 4 deletions
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@ -63,7 +63,7 @@ extern HWND Window;
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#include "cmdlib.h"
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#include "cmdlib.h"
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#include "s_sound.h"
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#include "s_sound.h"
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#if FMOD_VERSION > 0x42899 && FMOD_VERSION < 0x43800
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#if FMOD_VERSION > 0x42899 && FMOD_VERSION < 0x43600
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#error You are trying to compile with an unsupported version of FMOD.
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#error You are trying to compile with an unsupported version of FMOD.
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#endif
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#endif
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@ -858,7 +858,7 @@ bool FMODSoundRenderer::Init()
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result = Sys->setDriver(driver);
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result = Sys->setDriver(driver);
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}
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}
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result = Sys->getDriver(&driver);
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result = Sys->getDriver(&driver);
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#if FMOD_VERSION >= 0x43700
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#if FMOD_VERSION >= 0x43600
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// We were built with an FMOD that only returns the control panel frequency
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// We were built with an FMOD that only returns the control panel frequency
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result = Sys->getDriverCaps(driver, &Driver_Caps, &Driver_MinFrequency, &speakermode);
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result = Sys->getDriverCaps(driver, &Driver_Caps, &Driver_MinFrequency, &speakermode);
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Driver_MaxFrequency = Driver_MinFrequency;
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Driver_MaxFrequency = Driver_MinFrequency;
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@ -1043,7 +1043,7 @@ bool FMODSoundRenderer::Init()
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}
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}
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// Create DSP units for underwater effect
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// Create DSP units for underwater effect
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#if FMOD_VERSION < 0x43701
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#if FMOD_VERSION < 0x43600
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result = Sys->createDSPByType(FMOD_DSP_TYPE_LOWPASS, &WaterLP);
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result = Sys->createDSPByType(FMOD_DSP_TYPE_LOWPASS, &WaterLP);
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if (result != FMOD_OK)
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if (result != FMOD_OK)
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{
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{
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@ -1106,7 +1106,7 @@ bool FMODSoundRenderer::Init()
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WaterLP->setActive(false);
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WaterLP->setActive(false);
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WaterLP->setParameter(FMOD_DSP_LOWPASS_CUTOFF, snd_waterlp);
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WaterLP->setParameter(FMOD_DSP_LOWPASS_CUTOFF, snd_waterlp);
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WaterLP->setParameter(FMOD_DSP_LOWPASS_RESONANCE, 2);
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WaterLP->setParameter(FMOD_DSP_LOWPASS_RESONANCE, 2);
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#if FMOD_VERSION < 0x43701
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#if FMOD_VERSION < 0x43600
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if (WaterReverb != NULL)
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if (WaterReverb != NULL)
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{
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{
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FMOD::DSPConnection *dry;
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FMOD::DSPConnection *dry;
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