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- fixed: gl_bloom_amount may never be 0.
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1 changed files with 5 additions and 1 deletions
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@ -76,7 +76,11 @@
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//
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//==========================================================================
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CVAR(Bool, gl_bloom, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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CVAR(Float, gl_bloom_amount, 1.4f, 0)
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CUSTOM_CVAR(Float, gl_bloom_amount, 1.4f, 0)
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{
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if (self < 0.1f) self = 0.1f;
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}
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CVAR(Float, gl_exposure, 0.0f, 0)
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CUSTOM_CVAR(Int, gl_tonemap, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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