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- removed a leftover line from before the floating point conversion in p_user.cpp.
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@ -1510,7 +1510,6 @@ void APlayerPawn::TweakSpeeds (double &forward, double &side)
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}
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if (fabs(side) < 0x2800)
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if ((unsigned int)(side + 0x27ff) < 0x4fff)
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{
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side *= SideMove1;
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}
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