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- Mostly implemented Zandronum's IWAD selection box. Currently, this change only affects Windows.
(cherry picked from commit b3bed807de
)
This commit is contained in:
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36f87b7135
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3 changed files with 56 additions and 0 deletions
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@ -127,6 +127,9 @@ static void DestroyCustomCursor();
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EXTERN_CVAR(String, language);
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EXTERN_CVAR (Bool, queryiwad);
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// Used on welcome/IWAD screen.
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EXTERN_CVAR (Int, vid_renderer)
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EXTERN_CVAR (Bool, fullscreen)
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extern HWND Window, ConWindow, GameTitleWindow;
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extern HANDLE StdOut;
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@ -1159,6 +1162,18 @@ BOOL CALLBACK IWADBoxCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lPa
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newlabel.Format(GAMESIG " %s: %s", GetVersionString(), label);
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SetWindowText(hDlg, newlabel.GetChars());
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}
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// [SP] Upstreamed from Zandronum
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char szString[256];
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// Check the current video settings.
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SendDlgItemMessage( hDlg, vid_renderer ? IDC_WELCOME_OPENGL : IDC_WELCOME_SOFTWARE, BM_SETCHECK, BST_CHECKED, 0 );
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SendDlgItemMessage( hDlg, IDC_WELCOME_FULLSCREEN, BM_SETCHECK, fullscreen ? BST_CHECKED : BST_UNCHECKED, 0 );
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// Set up our version string.
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sprintf(szString, "Version %s.", GetVersionString());
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SetDlgItemText (hDlg, IDC_WELCOME_VERSION, szString);
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// Populate the list with all the IWADs found
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ctrl = GetDlgItem(hDlg, IDC_IWADLIST);
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for (i = 0; i < NumWads; i++)
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@ -1192,6 +1207,9 @@ BOOL CALLBACK IWADBoxCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lPa
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(LOWORD(wParam) == IDC_IWADLIST && HIWORD(wParam) == LBN_DBLCLK))
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{
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SetQueryIWad(hDlg);
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// [SP] Upstreamed from Zandronum
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vid_renderer = SendDlgItemMessage( hDlg, IDC_WELCOME_OPENGL, BM_GETCHECK, 0, 0 ) == BST_CHECKED;
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fullscreen = SendDlgItemMessage( hDlg, IDC_WELCOME_FULLSCREEN, BM_GETCHECK, 0, 0 ) == BST_CHECKED;
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ctrl = GetDlgItem (hDlg, IDC_IWADLIST);
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EndDialog(hDlg, SendMessage (ctrl, LB_GETCURSEL, 0, 0));
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}
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@ -164,3 +164,10 @@
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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// [SP] Upstreamed from Zandronum
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#define IDC_WELCOME_VERSION 4019 // [RC] "Welcome" screen.
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#define IDC_WELCOME_OPENGL 4020
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#define IDC_WELCOME_SOFTWARE 4021
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#define IDC_WELCOME_FULLSCREEN 4022
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#define IDI_ICONST 151
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@ -220,6 +220,7 @@ END
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// Dialog
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//
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/*
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IDD_IWADDIALOG DIALOGEX 0, 0, 212, 186
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STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
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EXSTYLE WS_EX_APPWINDOW
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@ -233,6 +234,36 @@ BEGIN
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LTEXT "ZDoom found more than one IWAD present.",IDC_STATIC,5,5,140,8
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LTEXT "Select from the list below to determine which one to use:",IDC_STATIC,5,15,200,8
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END
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*/
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// [SP] Upstreamed from Zandronum
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IDD_IWADDIALOG DIALOGEX 0, 0, 224, 236
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STYLE DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION |
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WS_SYSMENU
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EXSTYLE WS_EX_APPWINDOW
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CAPTION "Welcome"
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FONT 8, "MS Shell Dlg", 0, 0, 0x1
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BEGIN
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ICON IDI_ICON1,IDC_STATIC,7,7,32,32
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LTEXT "Welcome to QZDoom!",IDC_STATIC,42,8,180,8
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LTEXT "<Version info>",IDC_WELCOME_VERSION,42,18,180,8
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GROUPBOX "IWAD selection",IDC_STATIC,8,32,224-16,102
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LTEXT "Select which game file (IWAD) to run.", IDC_STATIC,12,32+12,190,8
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LISTBOX IDC_IWADLIST,12,32+24,224-24,72,LBS_NOINTEGRALHEIGHT |
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WS_VSCROLL | WS_TABSTOP
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GROUPBOX "Video settings",IDC_STATIC,8,138,224-16,48
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LTEXT "Choose how QZDoom will render the game.", IDC_STATIC,12,148,190,8
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CONTROL "Hardware (OpenGL)",IDC_WELCOME_OPENGL,"Button",
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BS_AUTORADIOBUTTON,12,170,93,10
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CONTROL "Software (Doom)",IDC_WELCOME_SOFTWARE,"Button",
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BS_AUTORADIOBUTTON,12,160,93,10
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CONTROL "Fullscreen",IDC_WELCOME_FULLSCREEN,"Button",
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BS_AUTOCHECKBOX | WS_TABSTOP, 124,160,48,10
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CONTROL "Don't ask me this again",IDC_DONTASKIWAD,"Button",
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BS_AUTOCHECKBOX | WS_TABSTOP,72,192,87,10
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DEFPUSHBUTTON "Play QZDoom",IDOK,8,236-18,90,14
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PUSHBUTTON "Exit",IDCANCEL,224-58,236-18,50,14
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END
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IDD_EAXPROPERTYLIST DIALOGEX 0, 0, 265, 404
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STYLE DS_SETFONT | DS_3DLOOK | DS_FIXEDSYS | DS_CONTROL | WS_CHILD | WS_VSCROLL
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