mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-22 20:21:26 +00:00
- minor cleanup of i_soundinternal.h.
This commit is contained in:
parent
62b9243142
commit
89d8c7b4fe
1 changed files with 11 additions and 13 deletions
|
@ -5,7 +5,6 @@
|
|||
#include <stdint.h>
|
||||
|
||||
#include "vectors.h"
|
||||
#include "tarray.h"
|
||||
#include "tflags.h"
|
||||
|
||||
enum EChanFlag
|
||||
|
@ -38,8 +37,6 @@ enum EChanFlag
|
|||
typedef TFlags<EChanFlag> EChanFlags;
|
||||
DEFINE_TFLAGS_OPERATORS(EChanFlags)
|
||||
|
||||
class FileReader;
|
||||
|
||||
// For convenience, this structure matches FMOD_REVERB_PROPERTIES.
|
||||
// Since I can't very well #include system-specific stuff in the
|
||||
// main game files, I duplicate it here.
|
||||
|
@ -78,14 +75,17 @@ struct REVERB_PROPERTIES
|
|||
unsigned int Flags;
|
||||
};
|
||||
|
||||
#define REVERB_FLAGS_DECAYTIMESCALE 0x00000001
|
||||
#define REVERB_FLAGS_REFLECTIONSSCALE 0x00000002
|
||||
#define REVERB_FLAGS_REFLECTIONSDELAYSCALE 0x00000004
|
||||
#define REVERB_FLAGS_REVERBSCALE 0x00000008
|
||||
#define REVERB_FLAGS_REVERBDELAYSCALE 0x00000010
|
||||
#define REVERB_FLAGS_DECAYHFLIMIT 0x00000020
|
||||
#define REVERB_FLAGS_ECHOTIMESCALE 0x00000040
|
||||
#define REVERB_FLAGS_MODULATIONTIMESCALE 0x00000080
|
||||
enum EReverbFlags
|
||||
{
|
||||
REVERB_FLAGS_DECAYTIMESCALE = 0x00000001,
|
||||
REVERB_FLAGS_REFLECTIONSSCALE = 0x00000002,
|
||||
REVERB_FLAGS_REFLECTIONSDELAYSCALE = 0x00000004,
|
||||
REVERB_FLAGS_REVERBSCALE = 0x00000008,
|
||||
REVERB_FLAGS_REVERBDELAYSCALE = 0x00000010,
|
||||
REVERB_FLAGS_DECAYHFLIMIT = 0x00000020,
|
||||
REVERB_FLAGS_ECHOTIMESCALE = 0x00000040,
|
||||
REVERB_FLAGS_MODULATIONTIMESCALE = 0x00000080,
|
||||
};
|
||||
|
||||
struct ReverbContainer
|
||||
{
|
||||
|
@ -144,8 +144,6 @@ struct FISoundChannel
|
|||
EChanFlags ChanFlags;
|
||||
};
|
||||
|
||||
class SoundStream;
|
||||
|
||||
void S_SetSoundPaused(int state);
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue