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- added config migration handling for the changes to adl_volume_model.
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@ -70,6 +70,7 @@ EXTERN_CVAR (Float, vid_scale_custompixelaspect)
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EXTERN_CVAR (Bool, vid_scale_linear)
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EXTERN_CVAR(Float, m_sensitivity_x)
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EXTERN_CVAR(Float, m_sensitivity_y)
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EXTERN_CVAR(Int, adl_volume_model)
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#ifdef _WIN32
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EXTERN_CVAR(Int, in_mouse)
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@ -590,6 +591,7 @@ void FGameConfigFile::DoGlobalSetup ()
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m_sensitivity_x = (float)xfact;
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m_sensitivity_y = (float)yfact;
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adl_volume_model = 0;
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}
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}
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}
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