- fixed: Suicides could count towards multikills (patch by edward850)

SVN r3632 (trunk)
This commit is contained in:
Christoph Oelckers 2012-05-08 12:27:01 +00:00
parent 206ffd936f
commit 898232be61

View file

@ -518,6 +518,8 @@ void AActor::Die (AActor *source, AActor *inflictor)
}
// [RH] Multikills
if (player != source->player)
{
source->player->multicount++;
if (source->player->lastkilltime > 0)
{
@ -565,6 +567,7 @@ void AActor::Die (AActor *source, AActor *inflictor)
}
}
source->player->lastkilltime = level.time;
}
// [RH] Implement fraglimit
if (deathmatch && fraglimit &&