Fix compilation

This commit is contained in:
Ricardo Luís Vaz Silva 2024-10-01 12:05:49 -03:00 committed by GitHub
parent 9f7a8188c5
commit 896c73b1e5
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@ -460,7 +460,7 @@ void CommitUMapinfo(level_info_t *defaultinfo)
if (map.enteranim[0]) levelinfo->EnterAnim = map.enteranim; if (map.enteranim[0]) levelinfo->EnterAnim = map.enteranim;
if (map.exitanim[0]) levelinfo->ExitAnim = map.exitanim; if (map.exitanim[0]) levelinfo->ExitAnim = map.exitanim;
levelinfo->broken_id24_levelnum = map.id24_levelnum; levelinfo->broken_id24_levelnum = map.id24_levelnum;
Printf("%s: id24 levelnum = %d\n", map.MapName, map.id24_levelnum); Printf("%s: id24 levelnum = %d\n", map.MapName.GetChars(), map.id24_levelnum);
/* UMAPINFO's intermusic is for the text screen, not the summary. /* UMAPINFO's intermusic is for the text screen, not the summary.
if (map.intermusic[0]) if (map.intermusic[0])
{ {