diff --git a/src/gamedata/umapinfo.cpp b/src/gamedata/umapinfo.cpp index d6a2c47ee8..5582c29d41 100644 --- a/src/gamedata/umapinfo.cpp +++ b/src/gamedata/umapinfo.cpp @@ -460,7 +460,7 @@ void CommitUMapinfo(level_info_t *defaultinfo) if (map.enteranim[0]) levelinfo->EnterAnim = map.enteranim; if (map.exitanim[0]) levelinfo->ExitAnim = map.exitanim; levelinfo->broken_id24_levelnum = map.id24_levelnum; - Printf("%s: id24 levelnum = %d\n", map.MapName, map.id24_levelnum); + Printf("%s: id24 levelnum = %d\n", map.MapName.GetChars(), map.id24_levelnum); /* UMAPINFO's intermusic is for the text screen, not the summary. if (map.intermusic[0]) {