Fixed: Player color slider size/position was wrong when using language strings.

This commit is contained in:
John Palomo Jr 2016-02-09 02:49:28 -05:00
parent f0b4962052
commit 88f6157984

View file

@ -484,7 +484,7 @@ void FSliderItem::Drawer(bool selected)
screen->DrawText(mFont, selected? OptionSettings.mFontColorSelection : mFontColor, mXpos, mYpos, text, DTA_Clean, true, TAG_DONE);
int x = SmallFont->StringWidth ("Green") + 8 + mXpos;
int x2 = SmallFont->StringWidth (mText) + 8 + mXpos;
int x2 = SmallFont->StringWidth (text) + 8 + mXpos;
DrawSlider (MAX(x2, x), mYpos);
}