- Updated the UDMF spec for new sidedef scaling options.

SVN r1646 (trunk)
This commit is contained in:
Christoph Oelckers 2009-06-07 06:56:59 +00:00
parent c66f237873
commit 88e2e36a03

View file

@ -1,5 +1,5 @@
=============================================================================== ===============================================================================
Universal Doom Map Format ZDoom extensions v1.6 - 28.04.2009 Universal Doom Map Format ZDoom extensions v1.7 - 07.06.2009
Copyright (c) 2008 Christoph Oelckers. Copyright (c) 2008 Christoph Oelckers.
@ -109,6 +109,12 @@ Note: All <bool> fields default to false unless mentioned otherwise.
sidedef sidedef
{ {
scalex_top = <float>; // X scale for upper texture, Default = 1.0.
scaley_top = <float>; // y scale for upper texture, Default = 1.0.
scalex_mid = <float>; // X scale for mid texture, Default = 1.0.
scaley_mid = <float>; // y scale for mid texture, Default = 1.0.
scalex_bottom = <float>; // X scale for lower texture, Default = 1.0.
scaley_bottom = <float>; // y scale for lower texture, Default = 1.0.
offsetx_top = <float>; // X offset for upper texture, Default = 0.0. offsetx_top = <float>; // X offset for upper texture, Default = 0.0.
offsety_top = <float>; // y offset for upper texture, Default = 0.0. offsety_top = <float>; // y offset for upper texture, Default = 0.0.
offsetx_mid = <float>; // X offset for mid texture, Default = 0.0. offsetx_mid = <float>; // X offset for mid texture, Default = 0.0.
@ -122,6 +128,8 @@ Note: All <bool> fields default to false unless mentioned otherwise.
// relative to the owning sector's light level. // relative to the owning sector's light level.
nofakecontrast = <bool>; // Disables use of fake contrast on this sidedef. nofakecontrast = <bool>; // Disables use of fake contrast on this sidedef.
smoothlighting = <bool>; // Use smooth fake contrast. smoothlighting = <bool>; // Use smooth fake contrast.
clipmidtex = <bool>; // Side's mid textures are clipped to floor and ceiling.
wrapmidtex = <bool>; // Side's mid textures are wrapped.
} }
sector sector
@ -238,6 +246,9 @@ Added blockprojectiles to lines and firstsideonly to conversion notes
1.6 28.04.2009 1.6 28.04.2009
Added blockuse line flag. Added blockuse line flag.
1.7 07.06.2009
Added sidedef scaling properties and side specific clipmidtex and wrapmidtex.
=============================================================================== ===============================================================================
EOF EOF
=============================================================================== ===============================================================================