diff --git a/wadsrc/static/zscript/doom/archvile.txt b/wadsrc/static/zscript/doom/archvile.txt index 79c69a3248..c6c3f53a81 100644 --- a/wadsrc/static/zscript/doom/archvile.txt +++ b/wadsrc/static/zscript/doom/archvile.txt @@ -136,7 +136,7 @@ extend class Actor A_PlaySound(snd, CHAN_WEAPON); int newdam = targ.DamageMobj (self, self, initialdmg, (flags & VAF_DMGTYPEAPPLYTODIRECT)? damagetype : 'none'); - TraceBleed (newdam > 0 ? newdam : initialdmg, targ); + targ.TraceBleed (newdam > 0 ? newdam : initialdmg, self); Actor fire = tracer; if (fire)