- some reformatting on exit code, mainly to make searching for the content easier.

This commit is contained in:
Christoph Oelckers 2019-10-01 19:06:28 +02:00
parent f3219ca979
commit 86ab366958
25 changed files with 55 additions and 50 deletions

View file

@ -327,7 +327,7 @@ public:
FuncDetail _funcDetail; FuncDetail _funcDetail;
//! Function frame. //! Function frame.
FuncFrame _frame; FuncFrame _frame;
//! Function exit (label). //! Function exit(label).
LabelNode* _exitNode; LabelNode* _exitNode;
//! Function end (sentinel). //! Function end (sentinel).
SentinelNode* _end; SentinelNode* _end;

View file

@ -493,7 +493,7 @@ public:
// Add a branch to the continue_target of the current (innermost) loop. // Add a branch to the continue_target of the current (innermost) loop.
void createLoopContinue(); void createLoopContinue();
// Add an exit (e.g. "break") from the innermost loop that we're currently // Add an exit(e.g. "break") from the innermost loop that we're currently
// in. // in.
void createLoopExit(); void createLoopExit();

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@ -101,12 +101,12 @@ bool CheckCheatmode (bool printmsg)
CCMD (quit) CCMD (quit)
{ {
if (!insave) exit (0); if (!insave) exit(0);
} }
CCMD (exit) CCMD (exit)
{ {
if (!insave) exit (0); if (!insave) exit(0);
} }
/* /*

View file

@ -1604,7 +1604,7 @@ void D_ArbitrateNetStart (void)
StartScreen->NetInit ("Exchanging game information", 1); StartScreen->NetInit ("Exchanging game information", 1);
if (!StartScreen->NetLoop (DoArbitrate, &data)) if (!StartScreen->NetLoop (DoArbitrate, &data))
{ {
exit (0); exit(0);
} }
if (consoleplayer == Net_Arbitrator) if (consoleplayer == Net_Arbitrator)

View file

@ -209,7 +209,7 @@ static int cregcmp (const void *a, const void *b) NO_SANITIZE
void PClass::StaticInit () void PClass::StaticInit ()
{ {
atterm (StaticShutdown); atterm(StaticShutdown);
Namespaces.GlobalNamespace = Namespaces.NewNamespace(0); Namespaces.GlobalNamespace = Namespaces.NewNamespace(0);

View file

@ -435,7 +435,7 @@ void StartNetwork (bool autoPort)
} }
#endif #endif
atterm (CloseNetwork); atterm(CloseNetwork);
netgame = true; netgame = true;
multiplayer = true; multiplayer = true;
@ -689,14 +689,14 @@ void HostGame (int i)
doomcom.numnodes = 1; doomcom.numnodes = 1;
atterm (SendAbort); atterm(SendAbort);
StartScreen->NetInit ("Waiting for players", numplayers); StartScreen->NetInit ("Waiting for players", numplayers);
// Wait for numplayers-1 different connections // Wait for numplayers-1 different connections
if (!StartScreen->NetLoop (Host_CheckForConnects, (void *)(intptr_t)numplayers)) if (!StartScreen->NetLoop (Host_CheckForConnects, (void *)(intptr_t)numplayers))
{ {
exit (0); exit(0);
} }
// Now inform everyone of all machines involved in the game // Now inform everyone of all machines involved in the game
@ -706,7 +706,7 @@ void HostGame (int i)
if (!StartScreen->NetLoop (Host_SendAllHere, (void *)gotack)) if (!StartScreen->NetLoop (Host_SendAllHere, (void *)gotack))
{ {
exit (0); exit(0);
} }
popterm (); popterm ();
@ -858,20 +858,20 @@ void JoinGame (int i)
sendplayer[1] = 0; sendplayer[1] = 0;
doomcom.numnodes = 2; doomcom.numnodes = 2;
atterm (SendAbort); atterm(SendAbort);
// Let host know we are here // Let host know we are here
StartScreen->NetInit ("Contacting host", 0); StartScreen->NetInit ("Contacting host", 0);
if (!StartScreen->NetLoop (Guest_ContactHost, NULL)) if (!StartScreen->NetLoop (Guest_ContactHost, NULL))
{ {
exit (0); exit(0);
} }
// Wait for everyone else to connect // Wait for everyone else to connect
if (!StartScreen->NetLoop (Guest_WaitForOthers, 0)) if (!StartScreen->NetLoop (Guest_WaitForOthers, 0))
{ {
exit (0); exit(0);
} }
popterm (); popterm ();

View file

@ -320,7 +320,7 @@ void M_LoadDefaults ()
{ {
GameConfig = new FGameConfigFile; GameConfig = new FGameConfigFile;
GameConfig->DoGlobalSetup (); GameConfig->DoGlobalSetup ();
atterm (M_SaveDefaultsFinal); atterm(M_SaveDefaultsFinal);
} }

View file

@ -572,7 +572,7 @@ void P_SetupLevel(FLevelLocals *Level, int position, bool newGame)
// //
void P_Init () void P_Init ()
{ {
atterm (P_Shutdown); atterm(P_Shutdown);
P_InitEffects (); // [RH] P_InitEffects (); // [RH]
P_InitTerrainTypes (); P_InitTerrainTypes ();

View file

@ -512,7 +512,7 @@ int main(int argc, char** argv)
CreateMenu(); CreateMenu();
atterm(ReleaseApplicationController); atexit(ReleaseApplicationController);
appCtrl = [ApplicationController new]; appCtrl = [ApplicationController new];
[NSApp setDelegate:appCtrl]; [NSApp setDelegate:appCtrl];

View file

@ -84,5 +84,5 @@ void I_InitGraphics ()
if (Video == NULL) if (Video == NULL)
I_FatalError ("Failed to initialize display"); I_FatalError ("Failed to initialize display");
atterm (I_ShutdownGraphics); atterm(I_ShutdownGraphics);
} }

View file

@ -297,7 +297,7 @@ void MessagePump (const SDL_Event &sev)
switch (sev.type) switch (sev.type)
{ {
case SDL_QUIT: case SDL_QUIT:
exit (0); exit(0);
case SDL_WINDOWEVENT: case SDL_WINDOWEVENT:
extern void ProcessSDLWindowEvent(const SDL_WindowEvent &); extern void ProcessSDLWindowEvent(const SDL_WindowEvent &);

View file

@ -241,7 +241,7 @@ int main (int argc, char **argv)
} }
} }
exit (-1); return -1;
} }
catch (...) catch (...)
{ {

View file

@ -98,7 +98,7 @@ void I_Init (void)
CheckCPUID (&CPU); CheckCPUID (&CPU);
DumpCPUInfo (&CPU); DumpCPUInfo (&CPU);
atterm (I_ShutdownSound); atterm(I_ShutdownSound);
I_InitSound (); I_InitSound ();
} }
@ -171,7 +171,7 @@ void I_FatalError (const char *error, va_list ap)
} }
// throw CFatalError (errortext); // throw CFatalError (errortext);
fprintf (stderr, "%s\n", errortext); fprintf (stderr, "%s\n", errortext);
exit (-1); exit(-1);
} }
std::terminate(); std::terminate();
} }

View file

@ -380,7 +380,7 @@ FRenderer *CreateSWRenderer();
void R_Init () void R_Init ()
{ {
atterm (R_Shutdown); atterm(R_Shutdown);
StartScreen->Progress(); StartScreen->Progress();
R_InitTranslationTables (); R_InitTranslationTables ();

View file

@ -563,7 +563,7 @@ void V_InitScreenSize ()
const char *i; const char *i;
int width, height, bits; int width, height, bits;
atterm (V_Shutdown); atterm(V_Shutdown);
width = height = bits = 0; width = height = bits = 0;

View file

@ -986,7 +986,7 @@ void S_ParseSndInfo (bool redefine)
int lump; int lump;
if (!redefine) SavedPlayerSounds.Clear(); // clear skin sounds only for initial parsing. if (!redefine) SavedPlayerSounds.Clear(); // clear skin sounds only for initial parsing.
atterm (S_ClearSoundData); atterm(S_ClearSoundData);
S_ClearSoundData(); // remove old sound data first! S_ClearSoundData(); // remove old sound data first!
CurrentPitchMask = 0; CurrentPitchMask = 0;

View file

@ -643,7 +643,7 @@ void S_ParseReverbDef ()
{ {
int lump, lastlump = 0; int lump, lastlump = 0;
atterm (S_UnloadReverbDef); atterm(S_UnloadReverbDef);
S_UnloadReverbDef (); S_UnloadReverbDef ();
while ((lump = Wads.FindLump ("REVERBS", &lastlump)) != -1) while ((lump = Wads.FindLump ("REVERBS", &lastlump)) != -1)

View file

@ -305,7 +305,7 @@ void S_Init ()
{ {
int curvelump; int curvelump;
atterm (S_Shutdown); atterm(S_Shutdown);
// Heretic and Hexen have sound curve lookup tables. Doom does not. // Heretic and Hexen have sound curve lookup tables. Doom does not.
curvelump = Wads.CheckNumForName ("SNDCURVE"); curvelump = Wads.CheckNumForName ("SNDCURVE");

View file

@ -152,5 +152,5 @@ void I_InitGraphics ()
if (Video == NULL) if (Video == NULL)
I_FatalError ("Failed to initialize display"); I_FatalError ("Failed to initialize display");
atterm (I_ShutdownGraphics); atterm(I_ShutdownGraphics);
} }

View file

@ -424,7 +424,7 @@ LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
case WM_DESTROY: case WM_DESTROY:
SetPriorityClass (GetCurrentProcess(), NORMAL_PRIORITY_CLASS); SetPriorityClass (GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
//PostQuitMessage (0); //PostQuitMessage (0);
exit (0); exit(0);
break; break;
case WM_HOTKEY: case WM_HOTKEY:
@ -614,7 +614,7 @@ bool I_InitInput (void *hwnd)
HRESULT hr; HRESULT hr;
Printf ("I_InitInput\n"); Printf ("I_InitInput\n");
atterm (I_ShutdownInput); atterm(I_ShutdownInput);
noidle = !!Args->CheckParm ("-noidle"); noidle = !!Args->CheckParm ("-noidle");
g_pdi = NULL; g_pdi = NULL;
@ -740,7 +740,7 @@ void I_GetEvent ()
while (PeekMessage (&mess, NULL, 0, 0, PM_REMOVE)) while (PeekMessage (&mess, NULL, 0, 0, PM_REMOVE))
{ {
if (mess.message == WM_QUIT) if (mess.message == WM_QUIT)
exit (mess.wParam); exit(mess.wParam);
if (GUICapture) if (GUICapture)
{ {

View file

@ -932,7 +932,7 @@ void DoMain (HINSTANCE hInstance)
if (!Window) if (!Window)
{ {
MessageBoc(nullptr, "Fatal", "Unable to create main window", MB_ICONEXCLAMATION|MB_OK); MessageBoxA(nullptr, "Unable to create main window", "Fatal", MB_ICONEXCLAMATION|MB_OK);
exit(-1); exit(-1);
} }
@ -1019,7 +1019,7 @@ void DoMain (HINSTANCE hInstance)
Printf("%s\n", msg); Printf("%s\n", msg);
} }
} }
exit (-1); exit(-1);
} }
} }
@ -1133,7 +1133,7 @@ void CALLBACK ExitFatally (ULONG_PTR dummy)
I_ShutdownGraphics (); I_ShutdownGraphics ();
RestoreConView (); RestoreConView ();
DisplayCrashLog (); DisplayCrashLog ();
exit (-1); exit(-1);
} }
//========================================================================== //==========================================================================
@ -1233,7 +1233,7 @@ int WINAPI wWinMain (HINSTANCE hInstance, HINSTANCE nothing, LPWSTR cmdline, int
// don't support Windows 95, we have no obligation to provide assistance in // don't support Windows 95, we have no obligation to provide assistance in
// getting it installed. // getting it installed.
MessageBoxA(NULL, "Could not load riched20.dll", GAMENAME " Error", MB_OK | MB_ICONSTOP); MessageBoxA(NULL, "Could not load riched20.dll", GAMENAME " Error", MB_OK | MB_ICONSTOP);
exit(0); return 0;
} }
#if !defined(__GNUC__) && defined(_DEBUG) #if !defined(__GNUC__) && defined(_DEBUG)
@ -1248,7 +1248,7 @@ int WINAPI wWinMain (HINSTANCE hInstance, HINSTANCE nothing, LPWSTR cmdline, int
{ {
} }
DisplayCrashLog (); DisplayCrashLog ();
exit (0); return 0;
} }
if (__argc == 2 && __wargv != nullptr && wcscmp (__wargv[1], L"TestStackCrash") == 0) if (__argc == 2 && __wargv != nullptr && wcscmp (__wargv[1], L"TestStackCrash") == 0)
{ {
@ -1261,7 +1261,7 @@ int WINAPI wWinMain (HINSTANCE hInstance, HINSTANCE nothing, LPWSTR cmdline, int
{ {
} }
DisplayCrashLog (); DisplayCrashLog ();
exit (0); return 0;
} }
#endif #endif

View file

@ -337,7 +337,7 @@ void I_Init()
CalculateCPUSpeed(); CalculateCPUSpeed();
DumpCPUInfo(&CPU); DumpCPUInfo(&CPU);
atterm (I_ShutdownSound); atterm(I_ShutdownSound);
I_InitSound (); I_InitSound ();
} }

View file

@ -1343,13 +1343,11 @@ void FStrifeStartupScreen::DrawStuff(int old_laser, int new_laser)
// //
//========================================================================== //==========================================================================
void ST_Endoom() int RunEndoom()
{ {
if (showendoom == 0) exit(0); if (showendoom == 0 || gameinfo.Endoom.Len() == 0)
if (gameinfo.Endoom.Len() == 0)
{ {
exit(0); return 0;
} }
int endoom_lump = Wads.CheckNumForFullName (gameinfo.Endoom, true); int endoom_lump = Wads.CheckNumForFullName (gameinfo.Endoom, true);
@ -1363,25 +1361,25 @@ void ST_Endoom()
if (endoom_lump < 0 || Wads.LumpLength (endoom_lump) != 4000) if (endoom_lump < 0 || Wads.LumpLength (endoom_lump) != 4000)
{ {
exit(0); return 0;
} }
if (Wads.GetLumpFile(endoom_lump) == Wads.GetMaxIwadNum() && showendoom == 2) if (Wads.GetLumpFile(endoom_lump) == Wads.GetMaxIwadNum() && showendoom == 2)
{ {
// showendoom==2 means to show only lumps from PWADs. // showendoom==2 means to show only lumps from PWADs.
exit(0); return 0;
} }
font = ST_Util_LoadFont (TEXT_FONT_NAME); font = ST_Util_LoadFont (TEXT_FONT_NAME);
if (font == NULL) if (font == NULL)
{ {
exit(0); return 0;
} }
if (!ST_Util_CreateStartupWindow()) if (!ST_Util_CreateStartupWindow())
{ {
ST_Util_FreeFont (font); ST_Util_FreeFont (font);
exit(0); return 0;
} }
I_ShutdownGraphics (); I_ShutdownGraphics ();
@ -1432,7 +1430,7 @@ void ST_Endoom()
} }
ST_Util_FreeBitmap (StartupBitmap); ST_Util_FreeBitmap (StartupBitmap);
ST_Util_FreeFont (font); ST_Util_FreeFont (font);
exit (int(bRet == 0 ? mess.wParam : 0)); return int(bRet == 0 ? mess.wParam : 0);
} }
else if (blinking && mess.message == WM_TIMER && mess.hwnd == Window && mess.wParam == 0x5A15A) else if (blinking && mess.message == WM_TIMER && mess.hwnd == Window && mess.wParam == 0x5A15A)
{ {
@ -1444,6 +1442,13 @@ void ST_Endoom()
} }
} }
void ST_Endoom()
{
int code = RunEndoom();
exit(code);
}
//========================================================================== //==========================================================================
// //
// ST_Util_CreateStartupWindow // ST_Util_CreateStartupWindow

View file

@ -131,14 +131,14 @@ void Skeleton::emit_data (const char * fname)
if (!input) if (!input)
{ {
error ("cannot open file: %s", input_name.c_str ()); error ("cannot open file: %s", input_name.c_str ());
exit (1); exit(1);
} }
const std::string keys_name = std::string (fname) + "." + name + ".keys"; const std::string keys_name = std::string (fname) + "." + name + ".keys";
FILE * keys = fopen (keys_name.c_str (), "wb"); FILE * keys = fopen (keys_name.c_str (), "wb");
if (!keys) if (!keys)
{ {
error ("cannot open file: %s", keys_name.c_str ()); error ("cannot open file: %s", keys_name.c_str ());
exit (1); exit(1);
} }
generate_paths (input, keys); generate_paths (input, keys);

View file

@ -116,7 +116,7 @@ Skeleton::Skeleton
if (maxlen == Node::DIST_MAX) if (maxlen == Node::DIST_MAX)
{ {
error ("DFA path %sis too long", incond (cond).c_str ()); error ("DFA path %sis too long", incond (cond).c_str ());
exit (1); exit(1);
} }
// calculate maximal rule rank (disregarding default and none rules) // calculate maximal rule rank (disregarding default and none rules)