diff --git a/src/version.h b/src/version.h index de26a0209e..3387ae54ae 100644 --- a/src/version.h +++ b/src/version.h @@ -87,11 +87,11 @@ const char *GetVersionString(); #define SAVEGAME_EXT "zds" // MINSAVEVER is the minimum level snapshot version that can be loaded. -#define MINSAVEVER 4554 +#define MINSAVEVER 4555 // Use 4500 as the base git save version, since it's higher than the // SVN revision ever got. -#define SAVEVER 4554 +#define SAVEVER 4555 // This is so that derivates can use the same savegame versions without worrying about engine compatibility #define GAMESIG "GZDOOM"