Fix function names

This commit is contained in:
Magnus Norddahl 2017-01-03 19:08:02 +01:00
parent a4c0e29913
commit 863f17ada9
3 changed files with 19 additions and 19 deletions

View file

@ -51,7 +51,7 @@ EXTERN_CVAR(Bool, r_fullbrightignoresectorcolor);
namespace swrenderer namespace swrenderer
{ {
void SWRenderLine::R_AddLine(seg_t *line, subsector_t *subsector, sector_t *sector, sector_t *fakebacksector) void SWRenderLine::Render(seg_t *line, subsector_t *subsector, sector_t *sector, sector_t *fakebacksector)
{ {
static sector_t tempsec; // killough 3/8/98: ceiling/water hack static sector_t tempsec; // killough 3/8/98: ceiling/water hack
bool solid; bool solid;
@ -205,7 +205,7 @@ namespace swrenderer
// Window. // Window.
solid = false; solid = false;
} }
else if (R_SkyboxCompare(frontsector, backsector)) else if (SkyboxCompare(frontsector, backsector))
{ {
solid = false; solid = false;
} }
@ -288,7 +288,7 @@ namespace swrenderer
static SWRenderLine *self = this; static SWRenderLine *self = this;
bool visible = R_ClipWallSegment(WallC.sx1, WallC.sx2, solid, [](int x1, int x2) -> bool bool visible = R_ClipWallSegment(WallC.sx1, WallC.sx2, solid, [](int x1, int x2) -> bool
{ {
return self->R_StoreWallRange(x1, x2); return self->RenderWallSegment(x1, x2);
}); });
if (visible) if (visible)
@ -297,7 +297,7 @@ namespace swrenderer
} }
} }
bool SWRenderLine::R_SkyboxCompare(sector_t *frontsector, sector_t *backsector) bool SWRenderLine::SkyboxCompare(sector_t *frontsector, sector_t *backsector) const
{ {
FSectorPortal *frontc = frontsector->GetPortal(sector_t::ceiling); FSectorPortal *frontc = frontsector->GetPortal(sector_t::ceiling);
FSectorPortal *frontf = frontsector->GetPortal(sector_t::floor); FSectorPortal *frontf = frontsector->GetPortal(sector_t::floor);
@ -315,7 +315,7 @@ namespace swrenderer
} }
// A wall segment will be drawn between start and stop pixels (inclusive). // A wall segment will be drawn between start and stop pixels (inclusive).
bool SWRenderLine::R_StoreWallRange(int start, int stop) bool SWRenderLine::RenderWallSegment(int start, int stop)
{ {
int i; int i;
bool maskedtexture = false; bool maskedtexture = false;
@ -330,7 +330,7 @@ namespace swrenderer
if (!rw_prepped) if (!rw_prepped)
{ {
rw_prepped = true; rw_prepped = true;
R_NewWall(true); SetWallVariables(true);
} }
rw_offset = FLOAT2FIXED(sidedef->GetTextureXOffset(side_t::mid)); rw_offset = FLOAT2FIXED(sidedef->GetTextureXOffset(side_t::mid));
@ -547,7 +547,7 @@ namespace swrenderer
} }
} }
R_RenderSegLoop(start, stop); RenderWallSegmentTextures(start, stop);
if (fake3D & 7) { if (fake3D & 7) {
return !(fake3D & FAKE3D_FAKEMASK); return !(fake3D & FAKE3D_FAKEMASK);
@ -610,7 +610,7 @@ namespace swrenderer
return !(fake3D & FAKE3D_FAKEMASK); return !(fake3D & FAKE3D_FAKEMASK);
} }
void SWRenderLine::R_NewWall(bool needlights) void SWRenderLine::SetWallVariables(bool needlights)
{ {
double rowoffset; double rowoffset;
double yrepeat; double yrepeat;
@ -936,7 +936,7 @@ namespace swrenderer
} }
} }
bool SWRenderLine::IsFogBoundary(sector_t *front, sector_t *back) bool SWRenderLine::IsFogBoundary(sector_t *front, sector_t *back) const
{ {
return r_fogboundary && fixedcolormap == NULL && front->ColorMap->Fade && return r_fogboundary && fixedcolormap == NULL && front->ColorMap->Fade &&
front->ColorMap->Fade != back->ColorMap->Fade && front->ColorMap->Fade != back->ColorMap->Fade &&
@ -945,7 +945,7 @@ namespace swrenderer
// Draws zero, one, or two textures for walls. // Draws zero, one, or two textures for walls.
// Can draw or mark the starting pixel of floor and ceiling textures. // Can draw or mark the starting pixel of floor and ceiling textures.
void SWRenderLine::R_RenderSegLoop(int x1, int x2) void SWRenderLine::RenderWallSegmentTextures(int x1, int x2)
{ {
int x; int x;
double xscale; double xscale;

View file

@ -38,15 +38,15 @@ namespace swrenderer
class SWRenderLine class SWRenderLine
{ {
public: public:
void R_AddLine(seg_t *line, subsector_t *subsector, sector_t *sector, sector_t *fakebacksector); void Render(seg_t *line, subsector_t *subsector, sector_t *sector, sector_t *fakebacksector);
private: private:
bool R_StoreWallRange(int start, int stop); bool RenderWallSegment(int x1, int x2);
void R_NewWall(bool needlights); void SetWallVariables(bool needlights);
void R_RenderSegLoop(int x1, int x2); void RenderWallSegmentTextures(int x1, int x2);
bool IsFogBoundary(sector_t *front, sector_t *back); bool IsFogBoundary(sector_t *front, sector_t *back) const;
bool R_SkyboxCompare(sector_t *frontsector, sector_t *backsector); bool SkyboxCompare(sector_t *frontsector, sector_t *backsector) const;
subsector_t *InSubsector; subsector_t *InSubsector;
sector_t *frontsector; sector_t *frontsector;

View file

@ -430,7 +430,7 @@ void R_FakeDrawLoop(subsector_t *sub)
{ {
if ((line->sidedef) && !(line->sidedef->Flags & WALLF_POLYOBJ)) if ((line->sidedef) && !(line->sidedef->Flags & WALLF_POLYOBJ))
{ {
render_line.R_AddLine (line, InSubsector, frontsector, nullptr); render_line.Render(line, InSubsector, frontsector, nullptr);
} }
line++; line++;
} }
@ -764,14 +764,14 @@ void R_Subsector (subsector_t *sub)
fakeFloor->validcount = validcount; fakeFloor->validcount = validcount;
R_3D_NewClip(); R_3D_NewClip();
} }
render_line.R_AddLine(line, InSubsector, frontsector, &tempsec); // fake render_line.Render(line, InSubsector, frontsector, &tempsec); // fake
} }
fakeFloor = NULL; fakeFloor = NULL;
fake3D = 0; fake3D = 0;
floorplane = backupfp; floorplane = backupfp;
ceilingplane = backupcp; ceilingplane = backupcp;
} }
render_line.R_AddLine(line, InSubsector, frontsector, nullptr); // now real render_line.Render(line, InSubsector, frontsector, nullptr); // now real
} }
line++; line++;
} }