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- defaulted a few empty constructors.
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3030a6d389
commit
860edd490a
4 changed files with 3 additions and 6 deletions
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@ -441,7 +441,7 @@ struct FPlayerStart
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DVector3 pos;
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DVector3 pos;
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int16_t angle, type;
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int16_t angle, type;
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FPlayerStart() { }
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FPlayerStart() = default;
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FPlayerStart(const FMapThing *mthing, int pnum)
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FPlayerStart(const FMapThing *mthing, int pnum)
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: pos(mthing->pos),
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: pos(mthing->pos),
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angle(mthing->angle),
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angle(mthing->angle),
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@ -142,9 +142,6 @@ public:
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FThinkerIterator (FLevelLocals *Level, const PClass *type, int statnum, DThinker *prev);
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FThinkerIterator (FLevelLocals *Level, const PClass *type, int statnum, DThinker *prev);
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DThinker *Next (bool exact = false);
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DThinker *Next (bool exact = false);
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void Reinit ();
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void Reinit ();
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protected:
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FThinkerIterator() {}
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};
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};
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template <class T> class TThinkerIterator : public FThinkerIterator
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template <class T> class TThinkerIterator : public FThinkerIterator
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@ -528,7 +528,7 @@ struct FSkillInfo
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int Infighting;
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int Infighting;
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bool PlayerRespawn;
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bool PlayerRespawn;
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FSkillInfo() {}
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FSkillInfo() = default;
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FSkillInfo(const FSkillInfo &other)
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FSkillInfo(const FSkillInfo &other)
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{
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{
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operator=(other);
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operator=(other);
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@ -267,7 +267,7 @@ struct FActorInfo
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uint8_t DefaultStateUsage = 0; // state flag defaults for blocks without a qualifier.
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uint8_t DefaultStateUsage = 0; // state flag defaults for blocks without a qualifier.
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FActorInfo() {}
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FActorInfo() = default;
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FActorInfo(const FActorInfo & other)
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FActorInfo(const FActorInfo & other)
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{
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{
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// only copy the fields that get inherited
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// only copy the fields that get inherited
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