From 85fbcf04282d4266c3b0c73cec9aeb5356519683 Mon Sep 17 00:00:00 2001 From: Edoardo Prezioso Date: Sat, 20 Feb 2016 11:38:30 +0100 Subject: [PATCH] - Improve CMake messages for zlib/jpeg/bzip2/gme. * Report the include location if they're external libraries; * Remove unneeded include location messages from zipdir. --- CMakeLists.txt | 8 ++++---- tools/zipdir/CMakeLists.txt | 5 +---- 2 files changed, 5 insertions(+), 8 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 1a42c515e8..a0da51d230 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -197,7 +197,7 @@ elseif( MSVC ) endif() if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB ) - message( STATUS "Using system zlib" ) + message( STATUS "Using system zlib, includes found at ${ZLIB_INCLUDE_DIR}" ) else() message( STATUS "Using internal zlib" ) add_subdirectory( zlib ) @@ -207,7 +207,7 @@ else() endif() if( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG ) - message( STATUS "Using system jpeg library" ) + message( STATUS "Using system jpeg library, includes found at ${JPEG_INCLUDE_DIR}" ) else() message( STATUS "Using internal jpeg library" ) add_subdirectory( jpeg-6b ) @@ -217,7 +217,7 @@ else() endif() if( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 ) - message( STATUS "Using system bzip2 library" ) + message( STATUS "Using system bzip2 library, includes found at ${BZIP2_INCLUDE_DIR}" ) else() message( STATUS "Using internal bzip2 library" ) add_subdirectory( bzip2 ) @@ -227,7 +227,7 @@ else() endif() if( GME_FOUND AND NOT FORCE_INTERNAL_GME ) - message( STATUS "Using system gme library ${GME_INCLUDE_DIR}" ) + message( STATUS "Using system gme library, includes found at ${GME_INCLUDE_DIR}" ) else() message( STATUS "Using internal gme library" ) add_subdirectory( game-music-emu ) diff --git a/tools/zipdir/CMakeLists.txt b/tools/zipdir/CMakeLists.txt index d8a50da69c..6a36b2cb5d 100644 --- a/tools/zipdir/CMakeLists.txt +++ b/tools/zipdir/CMakeLists.txt @@ -1,9 +1,6 @@ cmake_minimum_required( VERSION 2.8.7 ) -if(NOT CMAKE_CROSSCOMPILING) - message(STATUS "${ZLIB_INCLUDE_DIR}" ) - message(STATUS "${BZIP2_INCLUDE_DIR}" ) - message(STATUS "${LZMA_INCLUDE_DIR}" ) +if( NOT CMAKE_CROSSCOMPILING ) include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" ) add_executable( zipdir zipdir.c )