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https://github.com/ZDoom/gzdoom.git
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Merge remote-tracking branch 'origin/versionstr-change' into versionstr-change
This commit is contained in:
commit
84ca9fd63c
5 changed files with 42 additions and 29 deletions
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@ -3848,7 +3848,7 @@ void AActor::CheckPortalTransition(bool islinked)
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DVector3 oldpos = Pos();
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if (islinked && !moved) UnlinkFromWorld(&ctx);
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SetXYZ(PosRelative(Sector->GetOppositePortalGroup(sector_t::ceiling)));
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Prev = Pos() - oldpos;
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Prev += Pos() - oldpos;
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Sector = P_PointInSector(Pos());
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PrevPortalGroup = Sector->PortalGroup;
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moved = true;
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@ -3865,7 +3865,7 @@ void AActor::CheckPortalTransition(bool islinked)
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DVector3 oldpos = Pos();
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if (islinked && !moved) UnlinkFromWorld(&ctx);
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SetXYZ(PosRelative(Sector->GetOppositePortalGroup(sector_t::floor)));
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Prev = Pos() - oldpos;
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Prev += Pos() - oldpos;
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Sector = P_PointInSector(Pos());
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PrevPortalGroup = Sector->PortalGroup;
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moved = true;
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@ -31,6 +31,8 @@
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**
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*/
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#include "gitinfo.h"
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#ifndef __VERSION_H__
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#define __VERSION_H__
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@ -41,12 +43,16 @@ const char *GetVersionString();
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/** Lots of different version numbers **/
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#ifdef GIT_DESCRIPTION
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#define VERSIONSTR GIT_DESCRIPTION
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#else
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#define VERSIONSTR "1.3pre"
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#endif
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// The version as seen in the Windows resource
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#define RC_FILEVERSION 1,2,9999,0
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#define RC_PRODUCTVERSION 1,2,9999,0
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#define RC_PRODUCTVERSION2 "1.3pre"
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#define RC_FILEVERSION 1,3,9999,0
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#define RC_PRODUCTVERSION 1,3,9999,0
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#define RC_PRODUCTVERSION2 VERSIONSTR
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// Version identifier for network games.
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// Bump it every time you do a release unless you're certain you
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@ -426,6 +426,8 @@ class LoadSaveMenu : ListMenu
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class SaveMenu : LoadSaveMenu
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{
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String mSaveName;
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//=============================================================================
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//
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//
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@ -464,7 +466,6 @@ class SaveMenu : LoadSaveMenu
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override bool MenuEvent (int mkey, bool fromcontroller)
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{
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if (Super.MenuEvent(mkey, fromcontroller))
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{
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return true;
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@ -483,8 +484,9 @@ class SaveMenu : LoadSaveMenu
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}
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else if (mkey == MKEY_Input)
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{
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// Do not start the save here, it would cause some serious execution ordering problems.
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mEntering = false;
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manager.DoSave(Selected, mInput.GetText());
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mSaveName = mInput.GetText();
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mInput = null;
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}
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else if (mkey == MKEY_Abort)
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@ -525,6 +527,14 @@ class SaveMenu : LoadSaveMenu
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}
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override void Ticker()
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{
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if (mSaveName.Length() > 0)
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{
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manager.DoSave(Selected, mSaveName);
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mSaveName = "";
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}
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}
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}
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@ -266,7 +266,7 @@ class Menu : Object native
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virtual bool CheckFocus(MenuItemBase fc) { return false; }
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virtual void ReleaseFocus() {}
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virtual void ResetColor() {}
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virtual bool MouseEvent(int type, int mx, int my) { return false; }
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virtual bool MouseEvent(int type, int mx, int my) { return true; }
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virtual void Ticker() {}
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//=============================================================================
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@ -171,31 +171,28 @@ class TextEnterMenu : Menu
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override bool MouseEvent(int type, int x, int y)
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{
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if (mMouseCapture || m_use_mouse == 1)
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{
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int cell_width = 18 * CleanXfac;
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int cell_height = 12 * CleanYfac;
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int screen_y = screen.GetHeight() - INPUTGRID_HEIGHT * cell_height;
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int screen_x = (screen.GetWidth() - INPUTGRID_WIDTH * cell_width) / 2;
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int cell_width = 18 * CleanXfac;
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int cell_height = 12 * CleanYfac;
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int screen_y = screen.GetHeight() - INPUTGRID_HEIGHT * cell_height;
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int screen_x = (screen.GetWidth() - INPUTGRID_WIDTH * cell_width) / 2;
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if (x >= screen_x && x < screen_x + INPUTGRID_WIDTH * cell_width && y >= screen_y)
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if (x >= screen_x && x < screen_x + INPUTGRID_WIDTH * cell_width && y >= screen_y)
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{
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InputGridX = (x - screen_x) / cell_width;
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InputGridY = (y - screen_y) / cell_height;
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if (type == MOUSE_Release)
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{
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InputGridX = (x - screen_x) / cell_width;
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InputGridY = (y - screen_y) / cell_height;
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if (type == MOUSE_Release)
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if (MenuEvent(MKEY_Enter, true))
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{
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if (MenuEvent(MKEY_Enter, true))
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{
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MenuSound("menu/choose");
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if (m_use_mouse == 2) InputGridX = InputGridY = -1;
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return true;
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}
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MenuSound("menu/choose");
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if (m_use_mouse == 2) InputGridX = InputGridY = -1;
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}
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}
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else
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{
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InputGridX = InputGridY = -1;
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}
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return true;
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}
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else
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{
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InputGridX = InputGridY = -1;
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}
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return Super.MouseEvent(type, x, y);
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}
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@ -262,8 +259,8 @@ class TextEnterMenu : Menu
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if (mEnterString.Length() > 0)
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{
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Menu parent = mParentMenu;
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Close();
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parent.MenuEvent(MKEY_Input, false);
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Close();
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return true;
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}
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}
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