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- Made improvements so that the FOptionalMapinfoData class is easier to use.
SVN r1401 (trunk)
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2 changed files with 34 additions and 3 deletions
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@ -1,3 +1,6 @@
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February 5, 2009 (Changes by Graf Zahl)
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- Made improvements so that the FOptionalMapinfoData class is easier to use.
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February 3, 2009
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- Moved the MF_INCHASE recursion check from A_Look() into A_Chase(). This
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lets A_Look() always put the actor into its see state. This problem could
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@ -212,9 +212,6 @@ class DScroller;
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class FScanner;
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struct level_info_t;
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typedef void (*MIParseFunc)(FScanner &sc, level_info_t *info);
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void AddOptionalMapinfoParser(const char *keyword, MIParseFunc parsefunc);
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struct FOptionalMapinfoData
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{
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@ -225,6 +222,18 @@ struct FOptionalMapinfoData
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virtual FOptionalMapinfoData *Clone() const = 0;
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};
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struct FOptionalMapinfoDataPtr
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{
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FOptionalMapinfoData *Ptr;
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FOptionalMapinfoDataPtr() throw() : Ptr(NULL) {}
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~FOptionalMapinfoDataPtr() { if (Ptr!=NULL) delete Ptr; }
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FOptionalMapinfoDataPtr(const FOptionalMapinfoDataPtr &p) throw() : Ptr(p.Ptr->Clone()) {}
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FOptionalMapinfoDataPtr &operator= (FOptionalMapinfoDataPtr &p) throw() { Ptr = p.Ptr->Clone(); return *this; }
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};
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typedef TMap<FName, FOptionalMapinfoDataPtr> FOptData;
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struct level_info_t
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{
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char mapname[9];
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@ -278,6 +287,8 @@ struct level_info_t
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float teamdamage;
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FOptData optdata;
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TArray<FSpecialAction> specialactions;
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level_info_t()
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@ -296,6 +307,23 @@ struct level_info_t
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void ClearDefered();
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level_info_t *CheckLevelRedirect ();
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template<class T>
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T *GetOptData(FName id, bool create = true)
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{
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FOptionalMapinfoDataPtr *pdat = optdata.CheckKey(id);
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if (pdat != NULL)
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{
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return static_cast<T*>(pdat->Ptr);
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}
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else if (create)
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{
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T *newobj = new T;
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optdata[id].Ptr = newobj;
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return newobj;
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}
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else return NULL;
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}
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};
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// [RH] These get zeroed every tic and are updated by thinkers.
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