diff --git a/src/gamedata/stringtable.cpp b/src/gamedata/stringtable.cpp index cc458ef165..60befef90f 100644 --- a/src/gamedata/stringtable.cpp +++ b/src/gamedata/stringtable.cpp @@ -287,6 +287,7 @@ void FStringTable::LoadLanguage (int lumpnum, const TArray &buffer) if (sc.Compare ("[")) { // Process language identifiers activeMaps.Clear(); + hasDefaultEntry = false; sc.MustGetString (); do {