mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-27 22:33:17 +00:00
- fixed: Actions in the saee menu need to do full range checks for the number of currently selected item.
SVN r3126 (trunk)
This commit is contained in:
parent
e523e12d91
commit
82bac3ad22
1 changed files with 2 additions and 2 deletions
|
@ -753,7 +753,7 @@ bool DLoadSaveMenu::MenuEvent (int mkey, bool fromcontroller)
|
|||
|
||||
case MKEY_MBYes:
|
||||
{
|
||||
if (Selected != -1)
|
||||
if (Selected != -1 && Selected < SaveGames.Size())
|
||||
{
|
||||
int listindex = SaveGames[0]->bNoDelete? Selected-1 : Selected;
|
||||
remove (SaveGames[Selected]->Filename.GetChars());
|
||||
|
@ -819,7 +819,7 @@ bool DLoadSaveMenu::Responder (event_t *ev)
|
|||
{
|
||||
if (ev->subtype == EV_GUI_KeyDown)
|
||||
{
|
||||
if (Selected != -1)
|
||||
if (Selected != -1 && Selected < SaveGames.Size())
|
||||
{
|
||||
switch (ev->data1)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue